Searched refs:TextModeFill (Results 1 – 9 of 9) sorted by relevance
93 if (textMode & TextModeFill) { in paintGlyphs()99 SkPaint paint = textStrokePaint(gc, font, textMode & TextModeFill); in paintGlyphs()110 if (textMode & TextModeFill) { in paintGlyphsHorizontal()116 SkPaint paint = textStrokePaint(gc, font, textMode & TextModeFill); in paintGlyphsHorizontal()211 if (textMode & TextModeFill) in drawTextBlob()216 if (textMode & TextModeFill) in drawTextBlob()228 bool fill = textMode & TextModeFill; in drawComplexText()
140 if (textMode & TextModeFill) { in drawGlyphs()158 if (textMode & TextModeFill) { in drawGlyphs()
66 context->setTextDrawingMode(TextModeFill); in applyResource()
116 context->setTextDrawingMode(resourceMode & ApplyToFillMode ? TextModeFill : TextModeStroke); in applyResource()
166 context->setTextDrawingMode(TextModeFill); in applyResource()
100 TextModeFill = 1 << 0, enumerator
16 , m_textDrawingMode(TextModeFill) in GraphicsContextState()
85 if (mode & TextModeFill && textStyle.fillColor != context->fillColor()) in updateGraphicsContext()
2209 c->setTextDrawingMode(fill ? TextModeFill : TextModeStroke); in drawTextInternal()