Searched refs:TextureBindingMap (Results 1 – 2 of 2) sorted by relevance
293 typedef std::map<GLenum, TextureBindingVector> TextureBindingMap; typedef294 TextureBindingMap mSamplerTextures;
143 …for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerText… in reset()641 …for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerText… in detachTexture()