Searched refs:ToUnicodeCodepoint (Results 1 – 1 of 1) sorted by relevance
276 char32 ToUnicodeCodepoint(const char* unicode_char) { in ToUnicodeCodepoint() function377 make_pair(ToUnicodeCodepoint("-"), '-')); in InitializeMapsAndSets()379 make_pair(ToUnicodeCodepoint("\xEF\xBC\x8D" /* "-" */), '-')); in InitializeMapsAndSets()381 make_pair(ToUnicodeCodepoint("\xE2\x80\x90" /* "‐" */), '-')); in InitializeMapsAndSets()383 make_pair(ToUnicodeCodepoint("\xE2\x80\x91" /* "‑" */), '-')); in InitializeMapsAndSets()385 make_pair(ToUnicodeCodepoint("\xE2\x80\x92" /* "‒" */), '-')); in InitializeMapsAndSets()387 make_pair(ToUnicodeCodepoint("\xE2\x80\x93" /* "–" */), '-')); in InitializeMapsAndSets()389 make_pair(ToUnicodeCodepoint("\xE2\x80\x94" /* "—" */), '-')); in InitializeMapsAndSets()391 make_pair(ToUnicodeCodepoint("\xE2\x80\x95" /* "―" */), '-')); in InitializeMapsAndSets()393 make_pair(ToUnicodeCodepoint("\xE2\x88\x92" /* "−" */), '-')); in InitializeMapsAndSets()[all …]