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Searched refs:UNORM_INT8 (Results 1 – 25 of 50) sorted by relevance

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/external/deqp/framework/common/
DtcuImageCompare.cpp212 …TextureLevel errorMask (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), reference.… in fuzzyCompare()
224 …mat::RGBA, TextureFormat::UNORM_INT8) && reference.getFormat() != TextureFormat(TextureFormat::RGB… in fuzzyCompare()
238 if (result.getFormat() != TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8)) in fuzzyCompare()
285 …ERNAL(ref.getFormat().type == TextureFormat::UNORM_INT8 && cmp.getFormat().type == TextureFormat:: in computeSquaredDiffSum()
329 …TextureLevel diffMask (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), reference.ge… in measurePixelDiffAccuracy()
340 …mat::RGBA, TextureFormat::UNORM_INT8) && reference.getFormat() != TextureFormat(TextureFormat::RGB… in measurePixelDiffAccuracy()
351 if (result.getFormat() != TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8)) in measurePixelDiffAccuracy()
415 …TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), widt… in floatUlpThresholdCompare()
471 if (result.getFormat() != TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8)) in floatUlpThresholdCompare()
508 …TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), widt… in floatThresholdCompare()
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DtcuSurface.hpp123 …return ConstPixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), width… in getSubAccess()
141 …return PixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), width, hei… in getSubAccess()
147 …return ConstPixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_wid… in getAccess()
153 …return PixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_width, m… in getAccess()
DtcuImageIO.cpp114 textureFormat = TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8); in loadPNG()
116 textureFormat = TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8); in loadPNG()
137 if (format == TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8)) in textureFormatToPNGFormat()
139 else if (format == TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8)) in textureFormatToPNGFormat()
DtcuBilinearImageCompare.cpp193 DE_ASSERT(reference.getFormat() == TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8) && in bilinearCompareRGBA8()
194 result.getFormat() == TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8)); in bilinearCompareRGBA8()
229 if (reference.getFormat() == TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8)) in bilinearCompare()
DtcuFuzzyImageCompare.cpp269 …return format.type == TextureFormat::UNORM_INT8 && (format.order == TextureFormat::RGB || format.o… in isFormatSupported()
285 …TextureLevel refFiltered(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), width, hei… in fuzzyCompare()
286 …TextureLevel cmpFiltered(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), width, hei… in fuzzyCompare()
DtcuTestLog.cpp173 if (depth == 1 && format.type == TextureFormat::UNORM_INT8 && in writeImage()
190 …tcu::TextureLevel logImage (TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), logIma… in writeImage()
224 …tcu::TextureLevel logImage (TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), logIm… in writeImage()
DtcuTextureUtil.cpp80 case TextureFormat::UNORM_INT8: return TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT; in getTextureChannelClass()
211 case TextureFormat::UNORM_INT8: in getChannelValueRange()
300 case TextureFormat::UNORM_INT8: return IVec4(8); in getChannelBitDepth()
366 case TextureFormat::UNORM_INT8: in getChannelMantissaBitDepth()
852 case TextureFormat::UNORM_INT8: in estimatePixelValueRange()
DtcuCompressedTexture.cpp269 case ETC1_RGB8: return TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8); in getUncompressedFormat()
274 case ETC2_RGB8: return TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8); in getUncompressedFormat()
275 case ETC2_SRGB8: return TextureFormat(TextureFormat::sRGB, TextureFormat::UNORM_INT8); in getUncompressedFormat()
276 …C2_RGB8_PUNCHTHROUGH_ALPHA1: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8); in getUncompressedFormat()
277 …2_SRGB8_PUNCHTHROUGH_ALPHA1: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); in getUncompressedFormat()
278 case ETC2_EAC_RGBA8: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8); in getUncompressedFormat()
279 …se ETC2_EAC_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); in getUncompressedFormat()
288 return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); in getUncompressedFormat()
840 DE_ASSERT(dst.getFormat() == TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8)); in decompressETC1()
DtcuTexture.cpp218 case TextureFormat::UNORM_INT8: return 1; in getChannelSize()
268 case TextureFormat::UNORM_INT8: return (float)*((const deUint8*)value) / 255.0f; in channelToFloat()
292 case TextureFormat::UNORM_INT8: return (int)*((const deUint8*)value); in channelToInt()
316 …case TextureFormat::UNORM_INT8: *((deUint8*)dst) = convertSatRte<deUint8> (src * 255.0f); bre… in floatToChannel()
352 case TextureFormat::UNORM_INT8: *((deUint8*)dst) = convertSat<deUint8> (src); break; in intToChannel()
505 case UNORM_INT8: channelSize = 1; break; in getPixelSize()
594 if (m_format.type == TextureFormat::UNORM_INT8) in getPixel()
683 if (m_format.type == TextureFormat::UNORM_INT8) in getPixelInt()
851 if (m_format.type == TextureFormat::UNORM_INT8) in setPixel()
950 if (m_format.type == TextureFormat::UNORM_INT8) in setPixel()
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/external/deqp/framework/opengl/
DgluTextureUtil.cpp93 case TextureFormat::UNORM_INT8: type = GL_UNSIGNED_BYTE; break; in getTransferFormat()
156 case FMT_CASE(RGBA, UNORM_INT8): return GL_RGBA8; in getInternalFormat()
159 case FMT_CASE(sRGBA, UNORM_INT8): return GL_SRGB8_ALPHA8; in getInternalFormat()
164 case FMT_CASE(RGB, UNORM_INT8): return GL_RGB8; in getInternalFormat()
177 case FMT_CASE(sRGB, UNORM_INT8): return GL_SRGB8; in getInternalFormat()
189 case FMT_CASE(RG, UNORM_INT8): return GL_RG8; in getInternalFormat()
202 case FMT_CASE(R, UNORM_INT8): return GL_R8; in getInternalFormat()
284 …case GL_UNSIGNED_BYTE: return normalized ? TextureFormat::UNORM_INT8 : TextureFormat::UNSIGNED… in mapGLChannelType()
369 case GL_RGBA8: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8); in mapGLInternalFormat()
372 case GL_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); in mapGLInternalFormat()
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DgluTexture.cpp229 …evel.getFormat() == tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8) || in create()
230 … level.getFormat() == tcu::TextureFormat(tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8)); in create()
232 … level.getFormat() == tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); in create()
/external/deqp/modules/glshared/
DglsRandomShaderCase.cpp418 …cu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), viewportWidth,… in iterate()
419 …cu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), viewportWidth,… in iterate()
491 …).order != tcu::TextureFormat::RGBA || rendered.getFormat().type != tcu::TextureFormat::UNORM_INT8) in iterate()
494 …adBuf(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), rendered.getWi… in iterate()
DglsSamplerObjectTest.cpp382 …ture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE2D_WIDT… in createTexture2D()
408 …ture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE3D_WIDT… in createTexture3D()
434 …xture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), CUBEMAP_SIZE); in createTextureCube()
879 …ture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE2D_WIDT… in createTexture2D()
918 …ture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE3D_WIDT… in createTexture3D()
957 …xture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), CUBEMAP_SIZE); in createTextureCube()
DglsLongStressCase.cpp219 (texFormat.type == TextureFormat::UNORM_INT8 || in isMatchingGLInternalFormat()
224 (texFormat.type == TextureFormat::UNORM_INT8 || in isMatchingGLInternalFormat()
227 …_ALPHA: return texFormat.order == TextureFormat::LA && texFormat.type == TextureFormat::UNORM_INT8; in isMatchingGLInternalFormat()
228 …NANCE: return texFormat.order == TextureFormat::L && texFormat.type == TextureFormat::UNORM_INT8; in isMatchingGLInternalFormat()
229 …LPHA: return texFormat.order == TextureFormat::A && texFormat.type == TextureFormat::UNORM_INT8; in isMatchingGLInternalFormat()
/external/deqp/modules/gles2/functional/
Des2fReadPixelsTests.cpp185 format = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); in getFormatInfo()
201 tcu::TextureFormat format(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); in iterate()
Des2fFboRenderTest.cpp1548 …vel fourQuads(tcu::TextureFormat(tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), 64, 64); in render()
1551 …GBA ? tcu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), 64, 64); in render()
1614 …vel fourQuads(tcu::TextureFormat(tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), 64, 64); in render()
1617 …GBA ? tcu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), 64, 64); in render()
1620 …l metaballs2(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 64, 64); in render()
Des2fTextureSpecificationTests.cpp67 case GL_ALPHA: return TextureFormat(TextureFormat::A, TextureFormat::UNORM_INT8); in mapGLUnsizedInternalFormat()
68 case GL_LUMINANCE: return TextureFormat(TextureFormat::L, TextureFormat::UNORM_INT8); in mapGLUnsizedInternalFormat()
69 case GL_LUMINANCE_ALPHA: return TextureFormat(TextureFormat::LA, TextureFormat::UNORM_INT8); in mapGLUnsizedInternalFormat()
70 case GL_RGB: return TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8); in mapGLUnsizedInternalFormat()
71 case GL_RGBA: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8); in mapGLUnsizedInternalFormat()
/external/deqp/modules/gles31/functional/
Des31fAdvancedBlendTests.cpp238 …t(useSRGB ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidt… in init()
349 return tcu::ConstPixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), in getLinearAccess()
366 …TextureLevel renderedImg (TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_vi… in iterate()
Des31fLayoutBindingTests.cpp982 …level(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEST_TEXTURE_S… in initializeTexture()
990 …level(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEST_TEXTURE_S… in initializeTexture()
1241 …level(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEST_TEXTURE_S… in initializeImage()
1250 …level(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEST_TEXTURE_S… in initializeImage()
Des31fTextureGatherTests.cpp114 return type == tcu::TextureFormat::UNORM_INT8 || in isUnormFormatType()
139 (colorBufferFormat.type == tcu::TextureFormat::UNORM_INT8 || in getPixels()
1048 isDepthFormat(textureFormat) ? tcu::TextureFormat::UNORM_INT8 : textureFormat.type)) in TextureGatherCase()
1475 DE_ASSERT(m_colorBufferFormat.type == tcu::TextureFormat::UNORM_INT8 || in verify()
2062 { "rgba8", tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8) }, in init()
/external/deqp/modules/egl/
DteglRenderTests.cpp310 case PACK_FMT(8,8,8,8): return TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8); in getColorFormat()
311 case PACK_FMT(8,8,8,0): return TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8); in getColorFormat()
317 default: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8); in getColorFormat()
328 case 8: return tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::UNORM_INT8); in getDepthFormat()
/external/deqp/modules/gles3/functional/
Des3fBlendTests.cpp211 …xtureFormat::sRGBA : useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8), in init()
265 …seSrgbFbo ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidt… in iterate()
/external/deqp/modules/internal/
DditImageCompareTests.cpp48 …dst.setStorage(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), tmp.g… in loadImageRGBA8()
/external/deqp/framework/platform/win32/
DtcuWin32EGLNativeDisplayFactory.cpp330 dst->setStorage(TextureFormat(TextureFormat::BGRA, TextureFormat::UNORM_INT8), width, height); in readScreenPixels()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp166 …lFormat(8,8,8,8), tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8) }, in toTextureFormat()
167 …lFormat(8,8,8,0), tcu::TextureFormat(tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8) }, in toTextureFormat()
199 case 8: return tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::UNORM_INT8); in getDepthFormat()
393 …x1D.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 1); in ReferenceContext()
401 ….allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 1, 1); in ReferenceContext()
411 …CubeFace)face, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 1, 1); in ReferenceContext()
420 …locLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 1, 1, 1); in ReferenceContext()
429 …locLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 1, 1, 1); in ReferenceContext()
437 …locLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 1, 1, 6); in ReferenceContext()
955 case GL_ALPHA: return TextureFormat(TextureFormat::A, TextureFormat::UNORM_INT8); in mapInternalFormat()
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