Searched refs:UpdateTexture (Results 1 – 10 of 10) sorted by relevance
86 void ResourceUpdateController::UpdateTexture(ResourceUpdate update) { in UpdateTexture() function in cc::ResourceUpdateController99 UpdateTexture(queue_->TakeFirstFullUpload()); in Finalize()102 UpdateTexture(queue_->TakeFirstPartialUpload()); in Finalize()159 UpdateTexture(queue_->TakeFirstFullUpload()); in UpdateMoreTexturesNow()
21 updater_->UpdateTexture( in Update()36 void ImageLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, in UpdateTexture() function in cc::ImageLayerUpdater
29 updater_->UpdateTexture( in Update()87 void BitmapContentLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, in UpdateTexture() function in cc::BitmapContentLayerUpdater
40 void UpdateTexture(ResourceUpdateQueue* queue,
65 void UpdateTexture(ResourceUpdate update);
55 void UpdateTexture(ResourceUpdateQueue* queue,
50 void UpdateTexture(Texture* texture) const;
343 UpdateTexture(texture); in CreateTexture()348 void TextureDefinition::UpdateTexture(Texture* texture) const { in UpdateTexture() function in gpu::gles2::TextureDefinition
270 definition.UpdateTexture(texture); in PullTextureUpdates()
113 TEST_F(IncompleteTextureTest, UpdateTexture) in TEST_F() argument