Searched refs:ValidFramebufferTarget (Results 1 – 3 of 3) sorted by relevance
25 bool ValidFramebufferTarget(GLenum target);
93 bool ValidFramebufferTarget(GLenum target) in ValidFramebufferTarget() function385 if (!ValidFramebufferTarget(target)) in ValidateFramebufferRenderbufferParameters()1731 if (!ValidFramebufferTarget(target)) in ValidateFramebufferTextureBase()
215 if (!gl::ValidFramebufferTarget(target)) in glBindFramebuffer()616 if (!gl::ValidFramebufferTarget(target)) in glCheckFramebufferStatus()1512 …if (!gl::ValidFramebufferTarget(target) || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer … in glFramebufferRenderbuffer()2117 if (!gl::ValidFramebufferTarget(target)) in glGetFramebufferAttachmentParameteriv()