Searched refs:ValidTextureTarget (Results 1 – 4 of 4) sorted by relevance
23 bool ValidTextureTarget(const Context *context, GLenum target);
52 bool ValidTextureTarget(const Context *context, GLenum target) in ValidTextureTarget() function
802 if (!ValidTextureTarget(this, target)) in getTargetTexture()
1636 if (!ValidTextureTarget(context, target)) in glGenerateMipmap()