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Searched refs:VariableComponentType (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/angle/src/common/
Dutilities.cpp23 GLenum VariableComponentType(GLenum type) in VariableComponentType() function
95 return VariableComponentSize(VariableComponentType(type)) * VariableRowCount(type) * 4; in VariableInternalSize()
100 return VariableComponentSize(VariableComponentType(type)) * VariableComponentCount(type); in VariableExternalSize()
Dblocklayout.cpp58 ASSERT(gl::VariableComponentSize(gl::VariableComponentType(type)) == BytesPerComponent); in getBlockLayoutInfo()
127 ASSERT(gl::VariableComponentSize(gl::VariableComponentType(type)) == BytesPerComponent); in getBlockLayoutInfo()
Dutilities.h20 GLenum VariableComponentType(GLenum type);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
DDynamicHLSL.cpp70 … return HLSLComponentTypeString(gl::VariableComponentType(type), gl::VariableComponentCount(type)); in HLSLTypeString()
351 GLenum componentType = VariableComponentType(transposedType); in generateVaryingHLSL()
1109 GLenum shaderComponentType = VariableComponentType(shaderAttrib.type); in generateAttributeConversionHLSL()
/external/chromium_org/third_party/angle/src/libGLESv2/
DProgramBinary.cpp103 defaultFormat->mType = VariableComponentType(transposedType); in GetDefaultInputLayoutFromShader()
831 else if (uniformType == VariableComponentType(targetUniform->type)) in getUniformv()
840 switch (VariableComponentType(targetUniform->type)) in getUniformv()
DvalidationES.cpp1088 if (VariableComponentType(uniformType) == GL_UNSIGNED_INT && context->getClientVersion() < 3) in ValidateUniform()