Home
last modified time | relevance | path

Searched refs:VertexArray (Results 1 – 25 of 27) sorted by relevance

12

/external/chromium_org/third_party/angle/src/libGLESv2/
DVertexArray.cpp16 VertexArray::VertexArray(rx::VertexArrayImpl *impl, GLuint id, size_t maxAttribs) in VertexArray() function in gl::VertexArray
24 VertexArray::~VertexArray() in ~VertexArray()
35 GLuint VertexArray::id() const in id()
40 void VertexArray::detachBuffer(GLuint bufferName) in detachBuffer()
56 const VertexAttribute& VertexArray::getVertexAttribute(size_t attributeIndex) const in getVertexAttribute()
62 void VertexArray::setVertexAttribDivisor(GLuint index, GLuint divisor) in setVertexAttribDivisor()
69 void VertexArray::enableAttribute(unsigned int attributeIndex, bool enabledState) in enableAttribute()
76 void VertexArray::setAttributeState(unsigned int attributeIndex, gl::Buffer *boundBuffer, GLint siz… in setAttributeState()
90 void VertexArray::setElementArrayBuffer(Buffer *buffer) in setElementArrayBuffer()
DVertexArray.h32 class VertexArray
35 VertexArray(rx::VertexArrayImpl *impl, GLuint id, size_t maxAttribs);
36 ~VertexArray();
DState.h25 class VertexArray; variable
162 void setVertexArrayBinding(VertexArray *vertexArray);
164 VertexArray *getVertexArray() const;
287 VertexArray *mVertexArray;
DContext.h64 class VertexArray; variable
159 VertexArray *getVertexArray(GLuint handle) const;
292 typedef std::unordered_map<GLuint, VertexArray*> VertexArrayMap;
DContext.cpp263VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTR… in createVertexArray()
466 VertexArray *Context::getVertexArray(GLuint handle) const in getVertexArray()
555VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_… in bindVertexArray()
1733 VertexArray *vao = mState.getVertexArray(); in drawElements()
DvalidationES.cpp1470 const VertexArray *vao = state.getVertexArray(); in ValidateDrawBase()
1570 const VertexArray *vao = state.getVertexArray(); in ValidateDrawInstancedANGLE()
1634 const gl::VertexArray *vao = state.getVertexArray(); in ValidateDrawElements()
DState.cpp811 void State::setVertexArrayBinding(VertexArray *vertexArray) in setVertexArrayBinding()
822 VertexArray *State::getVertexArray() const in getVertexArray()
/external/deqp/modules/glshared/
DglsRandomShaderCase.hpp44 class VertexArray class
47 VertexArray (const rsg::ShaderInput* input, int numVertices);
48 ~VertexArray (void) {} in ~VertexArray()
103 std::vector<VertexArray> m_vertexArrays;
DglsRandomShaderCase.cpp74 VertexArray::VertexArray (const rsg::ShaderInput* input, int numVertices) in VertexArray() function in deqp::gls::VertexArray
154 VertexArray vtxArray(input, numVertices); in init()
427 …for (vector<VertexArray>::const_iterator attribIter = m_vertexArrays.begin(); attribIter != m_vert… in iterate()
DglsTextureBufferCase.cpp584 const glu::VertexArray vao (renderContext); in renderGL()
/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingStateQueryTests.cpp59 glu::VertexArray vao (m_context.getRenderContext()); in iterate()
96 glu::VertexArray otherVao (m_context.getRenderContext()); in iterate()
175 glu::VertexArray vao (m_context.getRenderContext()); in iterate()
212 glu::VertexArray otherVao (m_context.getRenderContext()); in iterate()
390 glu::VertexArray vao (m_context.getRenderContext()); in test()
411 glu::VertexArray otherVao (m_context.getRenderContext()); in test()
457 glu::VertexArray vao (m_context.getRenderContext()); in test()
479 glu::VertexArray otherVao (m_context.getRenderContext()); in test()
525 glu::VertexArray vao (m_context.getRenderContext()); in test()
547 glu::VertexArray otherVao (m_context.getRenderContext()); in test()
[all …]
Des31fTessellationGeometryInteractionTests.cpp252 const glu::VertexArray vao (m_context.getRenderContext()); in iterate()
550 const glu::VertexArray vao (m_context.getRenderContext()); in iterate()
1004 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithFeedback()
1101 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithoutFeedback()
1807 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo()
2406 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo()
2862 const glu::VertexArray vao (m_context.getRenderContext()); in iterate()
Des31fGeometryShaderTests.cpp3239 glu::VertexArray vao (m_context.getRenderContext()); in renderToTexture()
3274 glu::VertexArray vao (m_context.getRenderContext()); in sampleTextureLayer()
4564 const glu::VertexArray vao (m_context.getRenderContext()); in iterate()
5161 glu::VertexArray* m_vao;
5247 m_vao = new glu::VertexArray(m_context.getRenderContext()); in init()
5529 glu::VertexArray* m_vao;
5581 m_vao = new glu::VertexArray(m_context.getRenderContext()); in init()
Des31fVertexAttributeBindingTests.cpp1388 glu::VertexArray vao (m_context.getRenderContext()); in iterate()
1449 glu::VertexArray vao (m_context.getRenderContext()); in iterate()
Des31fMultisampleTests.cpp311 glu::VertexArray vao (m_context.getRenderContext()); in renderTriangle()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp402 class VertexArray : public NamedObject class
432 VertexArray (deUint32 name, int maxVertexAttribs);
433 ~VertexArray (void) {} in ~VertexArray()
774 void deleteVertexArray (rc::VertexArray* vertexArray);
870 rc::VertexArray m_clientVertexArray;
878 rc::ObjectManager<rc::VertexArray> m_vertexArrays;
901 rc::VertexArray* m_vertexArrayBinding;
DsglrReferenceContext.cpp450 vector<VertexArray*> vertexArrays; in ~ReferenceContext()
452 for (vector<VertexArray*>::iterator i = vertexArrays.begin(); i != vertexArrays.end(); i++) in ~ReferenceContext()
2393VertexArray* vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clientVerte… in setBufferBinding()
2425 …const VertexArray* vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clien… in getBufferBinding()
2512 vector<VertexArray*> vertexArrays; in deleteBuffer()
2516 for (vector<VertexArray*>::iterator i = vertexArrays.begin(); i != vertexArrays.end(); i++) in deleteBuffer()
3578 rc::VertexArray* vertexArrayObject = DE_NULL; in bindVertexArray()
3585 vertexArrayObject = new rc::VertexArray(array, m_limits.maxVertexAttribs); in bindVertexArray()
3614 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL; in deleteVertexArrays()
3641 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in vertexAttribPointer()
[all …]
/external/deqp/modules/gles3/functional/
Des3fLifetimeTests.cpp59 using glu::VertexArray;
368 VertexArray vao(getRenderContext()); in drawAttachment()
381 VertexArray vao (getRenderContext()); in setupContainer()
/external/deqp/framework/opengl/
DgluObjectWrapper.hpp134 typedef TypedObjectWrapper<OBJECTTYPE_VERTEX_ARRAY> VertexArray; typedef
DgluDrawUtil.cpp583 VertexArray vao (context); in drawFromVAOBuffers()
/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp336 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo()
Des31sVertexAttributeBindingTests.cpp580 glu::VertexArray vao (m_context.getRenderContext()); in iterate()
/external/chromium_org/third_party/angle/src/
DlibGLESv2.gypi86 'libGLESv2/VertexArray.cpp',
87 'libGLESv2/VertexArray.h',
/external/deqp/modules/gles3/stress/
Des3sDrawTests.cpp158 glu::VertexArray vao (m_context.getRenderContext()); in iterate()
/external/deqp/modules/gles3/performance/
Des3pDepthTests.cpp106 const glu::VertexArray m_vao;

12