Searched refs:accumulatingTransform (Results 1 – 3 of 3) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
D | RenderGeometryMap.cpp | 238 …bool accumulatingTransform = layer->renderer()->style()->preserves3D() || ancestorLayer->renderer(… in pushMappingsToAncestor() local 239 …push(renderer, toLayoutSize(layerOffset), accumulatingTransform, /*isNonUniform*/ false, /*isFixed… in pushMappingsToAncestor() 246 …nderObject* renderer, const LayoutSize& offsetFromContainer, bool accumulatingTransform, bool isNo… in push() argument 254 …m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNon… in push() 263 …const RenderObject* renderer, const TransformationMatrix& t, bool accumulatingTransform, bool isNo… in push() argument 269 …m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNon… in push()
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D | RenderGeometryMapStep.h | 51 …RenderGeometryMapStep(const RenderObject* renderer, bool accumulatingTransform, bool isNonUniform,… in RenderGeometryMapStep() 53 , m_accumulatingTransform(accumulatingTransform) in RenderGeometryMapStep()
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D | RenderGeometryMap.h | 74 …void push(const RenderObject*, const LayoutSize&, bool accumulatingTransform = false, bool isNonUn… 75 …void push(const RenderObject*, const TransformationMatrix&, bool accumulatingTransform = false, bo…
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