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Searched refs:accumulatingTransform (Results 1 – 3 of 3) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/
DRenderGeometryMap.cpp238 …bool accumulatingTransform = layer->renderer()->style()->preserves3D() || ancestorLayer->renderer(… in pushMappingsToAncestor() local
239 …push(renderer, toLayoutSize(layerOffset), accumulatingTransform, /*isNonUniform*/ false, /*isFixed… in pushMappingsToAncestor()
246 …nderObject* renderer, const LayoutSize& offsetFromContainer, bool accumulatingTransform, bool isNo… in push() argument
254 …m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNon… in push()
263 …const RenderObject* renderer, const TransformationMatrix& t, bool accumulatingTransform, bool isNo… in push() argument
269 …m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNon… in push()
DRenderGeometryMapStep.h51 …RenderGeometryMapStep(const RenderObject* renderer, bool accumulatingTransform, bool isNonUniform,… in RenderGeometryMapStep()
53 , m_accumulatingTransform(accumulatingTransform) in RenderGeometryMapStep()
DRenderGeometryMap.h74 …void push(const RenderObject*, const LayoutSize&, bool accumulatingTransform = false, bool isNonUn…
75 …void push(const RenderObject*, const TransformationMatrix&, bool accumulatingTransform = false, bo…