/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 384 refTexture.allocLevel(0); in createTexture2D() 410 refTexture.allocLevel(0); in createTexture3D() 436 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_X, 0); in createTextureCube() 437 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_Y, 0); in createTextureCube() 438 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_Z, 0); in createTextureCube() 439 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_X, 0); in createTextureCube() 440 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_Y, 0); in createTextureCube() 441 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_Z, 0); in createTextureCube() 881 refTexture.allocLevel(0); in createTexture2D() 920 refTexture.allocLevel(0); in createTexture3D() [all …]
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D | glsRandomShaderCase.cpp | 238 m_tex2D->getRefTexture().allocLevel(0); in getTex2D() 274 m_texCube->getRefTexture().allocLevel((tcu::CubeFace)face, 0); in getTexCube()
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/external/deqp/framework/common/ |
D | tcuTexture.hpp | 542 void allocLevel (int levelNdx, int width, int height, int depth); 568 void allocLevel (int levelNdx); 613 void allocLevel (int levelNdx); 712 void allocLevel (CubeFace face, int levelNdx); 825 void allocLevel (int levelNdx); 882 void allocLevel (int levelNdx); 986 void allocLevel (int levelNdx); 1058 void allocLevel (int levelNdx);
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D | tcuTexture.cpp | 2959 void TextureLevelPyramid::allocLevel (int levelNdx, int width, int height, int depth) in allocLevel() function in tcu::TextureLevelPyramid 3010 void Texture1D::allocLevel (int levelNdx) in allocLevel() function in tcu::Texture1D 3016 TextureLevelPyramid::allocLevel(levelNdx, width, 1, 1); in allocLevel() 3055 void Texture2D::allocLevel (int levelNdx) in allocLevel() function in tcu::Texture2D 3062 TextureLevelPyramid::allocLevel(levelNdx, width, height, 1); in allocLevel() 3195 allocLevel((CubeFace)face, levelNdx); in TextureCube() 3231 allocLevel((CubeFace)face, levelNdx); in operator =() 3245 void TextureCube::allocLevel (tcu::CubeFace face, int levelNdx) in allocLevel() function in tcu::TextureCube 3376 void Texture1DArray::allocLevel (int levelNdx) in allocLevel() function in tcu::Texture1DArray 3382 TextureLevelPyramid::allocLevel(levelNdx, width, m_numLayers, 1); in allocLevel() [all …]
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 126 …void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int … 148 void allocLevel (int level, const tcu::TextureFormat& format, int width); 174 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height); 225 …void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int n… 251 …void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int n… 277 …void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int …
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D | sglrReferenceContext.cpp | 393 …m_emptyTex1D.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in ReferenceContext() 401 …m_emptyTex2D.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in ReferenceContext() 420 …m_emptyTex2DArray.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::U… in ReferenceContext() 429 …m_emptyTex3D.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in ReferenceContext() 437 …m_emptyTexCubeArray.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat:… in ReferenceContext() 1032 texture->allocLevel(level, storageFmt, width); in texImage3D() 1069 texture->allocLevel(level, storageFmt, width, height); in texImage3D() 1152 texture->allocLevel(level, storageFmt, width, height, depth); in texImage3D() 1192 texture->allocLevel(level, storageFmt, width, height, depth); in texImage3D() 1233 texture->allocLevel(level, storageFmt, width, height, depth); in texImage3D() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 239 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init() 251 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init() 508 m_gradientTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init() 523 m_gridTex->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init() 793 m_gradientTex->getRefTexture().allocLevel(levelNdx); in init() 805 m_gridTex->getRefTexture().allocLevel(levelNdx); in init()
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D | es3fTextureSizeTests.cpp | 104 m_texture->getRefTexture().allocLevel(levelNdx); in init() 239 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
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D | es3fVertexTextureTests.cpp | 600 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init() 612 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init() 917 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init() 932 m_textures[1]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init() 1246 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init() 1258 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init() 1586 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init() 1598 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init()
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D | es3fTextureFilteringTests.cpp | 185 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init() 197 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init() 471 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init() 486 m_textures[1]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init() 756 m_gradientTex->getRefTexture().allocLevel(levelNdx); in init() 773 m_gridTex->getRefTexture().allocLevel(levelNdx); in init() 1016 m_gradientTex->getRefTexture().allocLevel(levelNdx); in init() 1028 m_gridTex->getRefTexture().allocLevel(levelNdx); in init()
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D | es3fTextureMipmapTests.cpp | 217 m_texture->getRefTexture().allocLevel(levelNdx); in init() 575 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init() 865 m_texture->getRefTexture().allocLevel(0); in iterate() 896 resultTexture.allocLevel(levelNdx); in iterate() 1016 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, 0); in iterate() 1051 resultTexture.allocLevel(face, levelNdx); in iterate() 1163 m_texture->getRefTexture().allocLevel(levelNdx); in init() 1480 m_texture->getRefTexture().allocLevel(levelNdx); in init() 1793 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init() 2103 m_texture->getRefTexture().allocLevel(levelNdx); in init()
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D | es3fTextureUnitTests.cpp | 896 m_textures2d.back()->allocLevel(levelNdx); in init() 898 m_texturesCube.back()->allocLevel((tcu::CubeFace)face, levelNdx); in init() 900 m_textures2dArray.back()->allocLevel(levelNdx); in init() 902 m_textures3d.back()->allocLevel(levelNdx); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureMipmapTests.cpp | 173 m_texture->getRefTexture().allocLevel(levelNdx); in init() 536 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init() 826 m_texture->getRefTexture().allocLevel(0); in iterate() 857 resultTexture.allocLevel(levelNdx); in iterate() 976 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, 0); in iterate() 1011 resultTexture.allocLevel(face, levelNdx); in iterate()
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D | es2fTextureSizeTests.cpp | 104 m_texture->getRefTexture().allocLevel(levelNdx); in init() 239 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
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D | es2fTextureFilteringTests.cpp | 185 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init() 197 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init() 456 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init() 471 m_textures[1]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
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D | es2fVertexTextureTests.cpp | 499 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init() 511 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init() 813 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init() 828 m_textures[1]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
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D | es2fReadPixelsTests.cpp | 211 reference.allocLevel(0); in iterate()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 145 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init() 157 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init() 410 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init() 425 m_textures[1]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
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D | es3aTextureMipmapTests.cpp | 161 m_texture->getRefTexture().allocLevel(levelNdx); in init() 467 m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); in init()
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/external/deqp/framework/opengl/ |
D | gluTexture.cpp | 200 m_refTexture.allocLevel(levelNdx); in loadCompressed() 238 texture->getRefTexture().allocLevel(0); in create() 246 texture->getRefTexture().allocLevel(levelNdx); in create() 406 m_refTexture.allocLevel((tcu::CubeFace)face, levelNdx); in loadCompressed()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 154 m_textures[0]->getRefTexture().allocLevel(levelNdx); in init() 166 m_textures[1]->getRefTexture().allocLevel(levelNdx); in init() 423 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init() 438 m_textures[1]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); in init()
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 458 src.allocLevel(0); in createTexture2D() 584 ref.allocLevel(0); in createRenderBuffer() 602 ref.allocLevel(0); in createRenderBuffer() 620 ref.allocLevel(0); in createRenderBuffer() 638 ref.allocLevel(0); in createRenderBuffer() 656 ref.allocLevel(0); in createRenderBuffer() 1310 src.allocLevel(0); in modifyTexSubImage()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureCases.cpp | 174 texture->getRefTexture().allocLevel(levelNdx); in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 201 texture->getRefTexture().allocLevel(levelNdx); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 226 m_gradientTex->getRefTexture().allocLevel(levelNdx); in init() 243 m_gridTex->getRefTexture().allocLevel(levelNdx); in init()
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