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Searched refs:alpha_location (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/cc/output/
Dshader.h289 int alpha_location() const { return alpha_location_; } in alpha_location() function
307 int alpha_location() const { return alpha_location_; } in alpha_location() function
327 int alpha_location() const { return -1; } in alpha_location() function
430 int alpha_location() const { return alpha_location_; } in alpha_location() function
447 int alpha_location() const { return alpha_location_; } in alpha_location() function
485 int alpha_location() const { return alpha_location_; } in alpha_location() function
514 int alpha_location() const { return alpha_location_; } in alpha_location() function
543 int alpha_location() const { return alpha_location_; } in alpha_location() function
574 int alpha_location() const { return alpha_location_; } in alpha_location() function
595 int alpha_location() const { return alpha_location_; } in alpha_location() function
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Dgl_renderer.cc570 program->fragment_shader().alpha_location()); in DrawCheckerboardQuad()
1155 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1171 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1184 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1199 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1222 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1242 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1256 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1268 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1550 unsigned alpha_location; member
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Dgl_renderer.h171 void SetShaderOpacity(float opacity, int alpha_location);
/external/chromium_org/gpu/command_buffer/tests/
Dgl_bind_uniform_location_unittest.cc151 int alpha_location = counter++; in TEST_F() local
165 glBindUniformLocationCHROMIUM(program, alpha_location, "alpha"); in TEST_F()
207 glUniform1f(alpha_location, 0.8f); in TEST_F()