Searched refs:animationData (Results 1 – 3 of 3) sorted by relevance
21 static PassOwnPtrWillBeRawPtr<CSSAnimationData> create(const CSSAnimationData& animationData) in create() argument23 return adoptPtrWillBeNoop(new CSSAnimationData(animationData)); in create()
245 const CSSAnimationData* animationData = style.animations(); in calculateAnimationUpdate() local254 for (size_t i = 0; animationData && i < animationData->nameList().size(); ++i) { in calculateAnimationUpdate()255 AtomicString animationName(animationData->nameList()[i]); in calculateAnimationUpdate()259 …bool isPaused = CSSTimingData::getRepeated(animationData->playStateList(), i) == AnimPlayStatePaus… in calculateAnimationUpdate()277 Timing timing = animationData->convertToTiming(i); in calculateAnimationUpdate()
2348 const CSSAnimationData* animationData = style->animations(); in getPropertyCSSValue() local2349 if (animationData) { in getPropertyCSSValue()2350 for (size_t i = 0; i < animationData->directionList().size(); ++i) in getPropertyCSSValue()2351 list->append(valueForAnimationDirection(animationData->directionList()[i])); in getPropertyCSSValue()2365 const CSSAnimationData* animationData = style->animations(); in getPropertyCSSValue() local2366 if (animationData) { in getPropertyCSSValue()2367 for (size_t i = 0; i < animationData->fillModeList().size(); ++i) in getPropertyCSSValue()2368 list->append(valueForAnimationFillMode(animationData->fillModeList()[i])); in getPropertyCSSValue()2378 const CSSAnimationData* animationData = style->animations(); in getPropertyCSSValue() local2379 if (animationData) { in getPropertyCSSValue()[all …]