Searched refs:animationsToApply (Results 1 – 1 of 1) sorted by relevance
386 AnimationsVector animationsToApply; in updateAnimations() local428 animationsToApply.append(resultElement); in updateAnimations()432 std::sort(animationsToApply.begin(), animationsToApply.end(), PriorityCompare(elapsed)); in updateAnimations()434 unsigned animationsToApplySize = animationsToApply.size(); in updateAnimations()444 animationsToApply[i]->applyResultsToTarget(); in updateAnimations()451 if (animationsToApply[i]->inDocument() && animationsToApply[i]->isSVGDiscardElement()) { in updateAnimations()452 RefPtrWillBeRawPtr<SVGSMILElement> animDiscard = animationsToApply[i]; in updateAnimations()