Searched refs:anyTransitionHadTransitionAll (Results 1 – 1 of 1) sorted by relevance
471 bool anyTransitionHadTransitionAll = false; in calculateTransitionUpdate() local486 anyTransitionHadTransitionAll = true; in calculateTransitionUpdate()515 …if (player.finishedInternal() || (!anyTransitionHadTransitionAll && !animationStyleRecalc && !list… in calculateTransitionUpdate()