/external/chromium_org/gpu/command_buffer/service/ |
D | shader_translator_unittest.cc | 57 ShaderTranslatorInterface::VariableMap attrib_map, uniform_map, varying_map; in TEST_F() local 62 &attrib_map, in TEST_F() 71 EXPECT_TRUE(attrib_map.empty()); in TEST_F() 87 ShaderTranslatorInterface::VariableMap attrib_map, uniform_map, varying_map; in TEST_F() local 92 &attrib_map, in TEST_F() 101 EXPECT_TRUE(attrib_map.empty()); in TEST_F() 111 &attrib_map, in TEST_F() 127 ShaderTranslatorInterface::VariableMap attrib_map, uniform_map, varying_map; in TEST_F() local 132 &attrib_map, in TEST_F() 141 EXPECT_TRUE(attrib_map.empty()); in TEST_F() [all …]
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D | shader_manager_unittest.cc | 134 EXPECT_EQ(0u, shader1->attrib_map().size()); in TEST_F() 148 ShaderTranslator::VariableMap attrib_map; in TEST_F() local 149 attrib_map[kAttrib1Name] = ShaderTranslatorInterface::VariableInfo( in TEST_F() 152 attrib_map[kAttrib2Name] = ShaderTranslatorInterface::VariableInfo( in TEST_F() 169 &attrib_map, &uniform_map, &varying_map, NULL); in TEST_F() 177 EXPECT_EQ(attrib_map.size(), shader1->attrib_map().size()); in TEST_F() 178 for (ShaderTranslator::VariableMap::const_iterator it = attrib_map.begin(); in TEST_F() 179 it != attrib_map.end(); ++it) { in TEST_F() 219 &attrib_map, &uniform_map, &varying_map, NULL); in TEST_F() 223 EXPECT_TRUE(shader1->attrib_map().empty()); in TEST_F()
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D | shader_manager.h | 91 const ShaderTranslator::VariableMap& attrib_map() const { in attrib_map() function 106 void set_attrib_map(const ShaderTranslator::VariableMap& attrib_map) { in set_attrib_map() argument 108 attrib_map_ = ShaderTranslator::VariableMap(attrib_map); in set_attrib_map()
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D | memory_program_cache_unittest.cc | 264 VariableMap vertex_attrib_map = vertex_shader_->attrib_map(); in TEST_F() 267 VariableMap fragment_attrib_map = fragment_shader_->attrib_map(); in TEST_F() 293 EXPECT_EQ(vertex_attrib_map, vertex_shader_->attrib_map()); in TEST_F() 296 EXPECT_EQ(fragment_attrib_map, fragment_shader_->attrib_map()); in TEST_F() 319 VariableMap vertex_attrib_map = vertex_shader_->attrib_map(); in TEST_F() 322 VariableMap fragment_attrib_map = fragment_shader_->attrib_map(); in TEST_F() 351 EXPECT_EQ(vertex_attrib_map, vertex_shader_->attrib_map()); in TEST_F() 354 EXPECT_EQ(fragment_attrib_map, fragment_shader_->attrib_map()); in TEST_F()
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D | shader_translator.h | 83 VariableMap* attrib_map, 126 VariableMap* attrib_map,
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D | program_manager_unittest.cc | 775 ShaderTranslator::VariableMap attrib_map; in TEST_F() local 778 attrib_map[kAttrib1Name] = ShaderTranslatorInterface::VariableInfo( in TEST_F() 781 attrib_map[kAttrib2Name] = ShaderTranslatorInterface::VariableInfo( in TEST_F() 784 attrib_map[kAttrib3Name] = ShaderTranslatorInterface::VariableInfo( in TEST_F() 805 &attrib_map, &uniform_map, &varying_map, NULL); in TEST_F() 811 &attrib_map, &uniform_map, &varying_map, NULL); in TEST_F() 862 ShaderTranslator::VariableMap::const_iterator it = attrib_map.find( in TEST_F() 864 ASSERT_TRUE(it != attrib_map.end()); in TEST_F() 1089 ShaderTranslator::VariableMap attrib_map; in TEST_F() local 1091 attrib_map[kAttribs[ii].name] = ShaderTranslatorInterface::VariableInfo( in TEST_F() [all …]
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D | shader_translator.cc | 170 VariableMap* attrib_map, in Translate() argument 197 GetVariableInfo(compiler_, SH_ACTIVE_ATTRIBUTES, attrib_map); in Translate()
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D | memory_program_cache.cc | 86 StoreShaderInfo(ATTRIB_MAP, proto, shader->attrib_map()); in FillShaderProto() 257 shader_a->attrib_map(), in SaveLinkedProgram() 261 shader_b->attrib_map(), in SaveLinkedProgram()
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D | program_cache_unittest.cc | 45 std::map<std::string, GLint>* attrib_map) { in SaySuccessfullyCached() argument 54 attrib_map, in SaySuccessfullyCached()
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D | mocks.h | 103 VariableMap* attrib_map,
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D | test_helper.cc | 663 const ShaderTranslatorInterface::VariableMap* attrib_map = in SetShaderStates() local 689 SetArgumentPointee<3>(*attrib_map), in SetShaderStates()
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D | program_manager.cc | 1089 &(attached_shaders_[0]->attrib_map()); in DetectGlobalNameConflicts()
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