Searched refs:bIsolated (Results 1 – 2 of 2) sorted by relevance
73 FX_BOOL bIsolated = Transparency & PDFTRANS_ISOLATED; in CompositeDIBitmap() local93 FX_BOOL bBackAlphaRequired = blend_mode && bIsolated && !m_bDropObjects; in CompositeDIBitmap()98 if (bIsolated || !bGroup) { in CompositeDIBitmap()140 … = GetBackdrop(m_pCurObj, rect, back_left, back_top, blend_mode > FXDIB_BLEND_NORMAL && bIsolated); in CompositeDIBitmap()
133 int bitmap_alpha, int blend_mode, int bIsolated);