/external/deqp/modules/gles2/performance/ |
D | es2pTextureCases.cpp | 212 gl.blendEquation(GL_FUNC_ADD); in setupRenderState()
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D | es2pStateChangeCallTests.cpp | 303 blendEquation, in init()
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D | es2pShaderControlStatementTests.cpp | 114 gl.blendEquation(GL_FUNC_ADD); in setupRenderState()
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D | es2pStateChangeTests.cpp | 592 gl.blendEquation(GL_FUNC_SUBTRACT); in init() 594 gl.blendEquation(GL_FUNC_ADD); in init()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 12 gl->blendEquation = &glBlendEquation;
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D | glwInitES30Direct.inl | 12 gl->blendEquation = &glBlendEquation;
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D | glwInitES20.inl | 12 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation");
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D | glwFunctions.inl | 69 glBlendEquationFunc blendEquation; variable
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D | glwInitES30.inl | 12 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation");
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 239 gl.blendEquation(GL_FUNC_ADD); in setupRenderState()
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D | es3pStateChangeCallTests.cpp | 338 blendEquation, in init()
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D | es3pShaderControlStatementTests.cpp | 114 gl.blendEquation(GL_FUNC_ADD); in setupRenderState()
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D | es3pStateChangeTests.cpp | 676 gl.blendEquation(GL_FUNC_SUBTRACT); in init() 678 gl.blendEquation(GL_FUNC_ADD); in init()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 12 dst->blendEquation = src.blendEquation;
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D | gluStateReset.cpp | 273 gl.blendEquation(GL_FUNC_ADD); in resetStateES() 815 gl.blendEquation(GL_FUNC_ADD); in resetStateGLCore()
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/external/deqp/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 1582 const GLenum blendEquation = equations[y % DE_LENGTH_OF_ARRAY(equations)]; in testFBO() local 1595 gl.blendEquation(blendEquation); in testFBO() 1660 gl.blendEquation(GL_FUNC_ADD); in drawTestImage()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 138 virtual void blendEquation (deUint32 mode);
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D | sglrContext.hpp | 126 virtual void blendEquation (deUint32 mode) = DE_NULL;
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D | sglrContextWrapper.cpp | 321 m_curCtx->blendEquation(mode); in glBlendEquation()
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 1950 const GLenum blendEquation = equations[y % DE_LENGTH_OF_ARRAY(equations)]; in testFBO() local 1963 gl.blendEquation(blendEquation); in testFBO() 2028 gl.blendEquation(GL_FUNC_ADD); in drawTestImage()
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/external/deqp/modules/gles2/functional/ |
D | es2fFlushFinishTests.cpp | 240 gl.blendEquation(GL_FUNC_ADD); in setupRenderState()
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/external/deqp/modules/gles3/functional/ |
D | es3fFlushFinishTests.cpp | 249 gl.blendEquation(GL_FUNC_ADD); in setupRenderState()
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/external/deqp/modules/gles31/functional/ |
D | es31fAdvancedBlendTests.cpp | 416 gl.blendEquation(m_blendMode); in iterate()
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
D | MockWebGraphicsContext3D.h | 76 virtual void blendEquation(WGC3Denum mode) { } in blendEquation() function
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/external/chromium_org/webkit/common/gpu/ |
D | webgraphicscontext3d_impl.h | 82 virtual void blendEquation(WGC3Denum mode); in NON_EXPORTED_BASE()
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