Searched refs:blend_background_color_ (Results 1 – 4 of 4) sorted by relevance
24 blend_background_color_(false), in TextureLayerImpl()64 texture_layer->SetBlendBackgroundColor(blend_background_color_); in PushPropertiesTo()155 SkColor bg_color = blend_background_color_ ? in AppendQuads()189 if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF)) in VisibleContentOpaqueRegion()208 blend_background_color_ = blend; in SetBlendBackgroundColor()
33 blend_background_color_(false), in TextureLayer()105 if (blend_background_color_ == blend) in SetBlendBackgroundColor()107 blend_background_color_ = blend; in SetBlendBackgroundColor()245 texture_layer->SetBlendBackgroundColor(blend_background_color_); in PushPropertiesTo()264 if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF)) in VisibleContentOpaqueRegion()
64 bool blend_background_color_; variable
165 bool blend_background_color_; variable