Searched refs:buffer_usage (Results 1 – 4 of 4) sorted by relevance
199 double buffer_usage = 0; in HandleTraceEvents() local200 if (!params.GetDouble("value", &buffer_usage)) { in HandleTraceEvents()206 if (buffer_usage >= 0.99999) { in HandleTraceEvents()
19 ValueValidator<GLenum> buffer_usage; variable
271 if (!feature_info_->validators()->buffer_usage.IsValid(usage)) { in ValidateAndDoBufferData()
393 buffer_usage(valid_buffer_usage_table, in Validators()