Searched refs:button_change (Results 1 – 2 of 2) sorted by relevance
84 uint32 button_change = 1 << (event.button() - 1); in InjectMouseEvent() local86 mouse_button_state_ |= button_change; in InjectMouseEvent()88 mouse_button_state_ &= ~button_change; in InjectMouseEvent()
272 int button_change = 1 << (event.button() - 1); in InjectMouseEvent() local274 mouse_button_state_ |= button_change; in InjectMouseEvent()276 mouse_button_state_ &= ~button_change; in InjectMouseEvent()