Searched refs:call_flags (Results 1 – 2 of 2) sorted by relevance
57 const ULONG call_flags = flags | MUI_LANGUAGE_NAME; in GetMUIPreferredUILanguageList() local60 if (get_preferred_ui_languages(call_flags, &language_count, NULL, in GetMUIPreferredUILanguageList()64 if (get_preferred_ui_languages(call_flags, &language_count, in GetMUIPreferredUILanguageList()
1465 int call_flags; in tcg_liveness_analysis() local1472 call_flags = args[nb_oargs + nb_iargs]; in tcg_liveness_analysis()1476 if (call_flags & TCG_CALL_NO_SIDE_EFFECTS) { in tcg_liveness_analysis()1503 if (!(call_flags & TCG_CALL_NO_READ_GLOBALS)) { in tcg_liveness_analysis()1507 if (!(call_flags & (TCG_CALL_NO_WRITE_GLOBALS | in tcg_liveness_analysis()