Home
last modified time | relevance | path

Searched refs:char_top (Results 1 – 3 of 3) sorted by relevance

/external/pdfium/core/src/fpdfapi/fpdf_page/
Dfpdf_page.cpp470 FX_FLOAT char_top = curpos + char_rect.top * fontsize / 1000; in CalcPositionData() local
472 if (min_y > char_top) { in CalcPositionData()
473 min_y = char_top; in CalcPositionData()
475 if (max_y < char_top) { in CalcPositionData()
476 max_y = char_top; in CalcPositionData()
/external/pdfium/core/src/fpdftext/
Dfpdf_text.cpp88 FX_FLOAT char_top = char_box.top * pText->m_TextState.GetFontSize() / 1000; in ProcessObject() local
93 matrix.TransformRect(char_left, char_right, char_top, char_bottom); in ProcessObject()
96 InsertTextBox(NULL, char_origy, char_left, char_right, char_top, in ProcessObject()
/external/pdfium/core/src/fxge/ge/
Dfx_ge_text.cpp31 int char_top = glyph.m_OriginY - pGlyph->m_Top; in FXGE_GetGlyphsBBox() local
32 int char_bottom = char_top + (int)(pGlyph->m_Bitmap.GetHeight() / retinaScaleY); in FXGE_GetGlyphsBBox()
36 rect.top = char_top; in FXGE_GetGlyphsBBox()
46 if (rect.top > char_top) { in FXGE_GetGlyphsBBox()
47 rect.top = char_top; in FXGE_GetGlyphsBBox()