Searched refs:childOffset (Results 1 – 5 of 5) sorted by relevance
/external/chromium_org/third_party/skia/bench/ |
D | AAClipBench.cpp | 143 SkPoint childOffset = offset; in recurse() local 144 this->recurse(canvas, depth+1, childOffset); in recurse() 146 childOffset += fSizes[depth+1]; in recurse() 147 this->recurse(canvas, depth+1, childOffset); in recurse() 149 childOffset.fX = offset.fX + fSizes[depth+1].fX; in recurse() 150 childOffset.fY = offset.fY; in recurse() 151 this->recurse(canvas, depth+1, childOffset); in recurse() 153 childOffset.fX = offset.fX; in recurse() 154 childOffset.fY = offset.fY + fSizes[depth+1].fY; in recurse() 155 this->recurse(canvas, depth+1, childOffset); in recurse()
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/external/skia/bench/ |
D | AAClipBench.cpp | 143 SkPoint childOffset = offset; in recurse() local 144 this->recurse(canvas, depth+1, childOffset); in recurse() 146 childOffset += fSizes[depth+1]; in recurse() 147 this->recurse(canvas, depth+1, childOffset); in recurse() 149 childOffset.fX = offset.fX + fSizes[depth+1].fX; in recurse() 150 childOffset.fY = offset.fY; in recurse() 151 this->recurse(canvas, depth+1, childOffset); in recurse() 153 childOffset.fX = offset.fX; in recurse() 154 childOffset.fY = offset.fY + fSizes[depth+1].fY; in recurse() 155 this->recurse(canvas, depth+1, childOffset); in recurse()
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
D | RenderLayer.cpp | 2367 LayoutPoint childOffset; in paintChildLayerIntoColumns() local 2368 … columnLayers[colIndex - 1]->convertToLayerCoords(paintingInfo.rootLayer, childOffset); in paintChildLayerIntoColumns() 2370 …transform.translateRight(roundToInt(childOffset.x() + offset.width()), roundToInt(childOffset.y() … in paintChildLayerIntoColumns() 3379 LayoutPoint childOffset; in childBackgroundIsKnownToBeOpaqueInRect() local 3381 childLayer->convertToLayerCoords(this, childOffset); in childBackgroundIsKnownToBeOpaqueInRect() 3382 childLocalRect.moveBy(-childOffset); in childBackgroundIsKnownToBeOpaqueInRect()
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D | RenderTableSection.cpp | 1055 LayoutSize childOffset(cell->location() - oldCellRect.location()); in layoutRows() local 1056 if (childOffset.width() || childOffset.height()) { in layoutRows()
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D | RenderBlockFlow.cpp | 662 LayoutSize childOffset = child->location() - oldRect.location(); in layoutBlockChild() local 678 …lLayoutAndMoved = childHadLayout && !selfNeedsLayout() && (childOffset.width() || childOffset.heig… in layoutBlockChild()
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