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Searched refs:chnSwz (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/common/
DtcuTextureUtil.cpp332 IVec4 chnSwz (0,1,2,3); in getTextureFormatBitDepth() local
345 …case TextureFormat::BGRA: chnMask = BVec4(true, true, true, true); chnSwz = IVec4(2, 1, 0, 3); br… in getTextureFormatBitDepth()
346 …case TextureFormat::ARGB: chnMask = BVec4(true, true, true, true); chnSwz = IVec4(1, 2, 3, 0); br… in getTextureFormatBitDepth()
356 return select(chnBits.swizzle(chnSwz.x(), chnSwz.y(), chnSwz.z(), chnSwz.w()), IVec4(0), chnMask); in getTextureFormatBitDepth()
400 IVec4 chnSwz (0,1,2,3); in getTextureFormatMantissaBitDepth() local
413 …case TextureFormat::BGRA: chnMask = BVec4(true, true, true, true); chnSwz = IVec4(2, 1, 0, 3); br… in getTextureFormatMantissaBitDepth()
414 …case TextureFormat::ARGB: chnMask = BVec4(true, true, true, true); chnSwz = IVec4(1, 2, 3, 0); br… in getTextureFormatMantissaBitDepth()
424 return select(chnBits.swizzle(chnSwz.x(), chnSwz.y(), chnSwz.z(), chnSwz.w()), IVec4(0), chnMask); in getTextureFormatMantissaBitDepth()