Searched refs:client_hard_limit_bytes_ (Results 1 – 2 of 2) sorted by relevance
47 client_hard_limit_bytes_(0), in GpuMemoryManager()71 &client_hard_limit_bytes_); in UpdateAvailableGpuMemory()72 client_hard_limit_bytes_ *= 1024 * 1024; in UpdateAvailableGpuMemory()100 client_hard_limit_bytes_ = bytes_min; in UpdateAvailableGpuMemory()102 client_hard_limit_bytes_ = std::max(client_hard_limit_bytes_, in UpdateAvailableGpuMemory()104 client_hard_limit_bytes_ = std::min(client_hard_limit_bytes_, in UpdateAvailableGpuMemory()109 client_hard_limit_bytes_ = 512 * 1024 * 1024; in UpdateAvailableGpuMemory()290 allocation.bytes_limit_when_visible = client_hard_limit_bytes_; in AssignSurfacesAllocations()319 allocation.bytes_limit_when_visible = client_hard_limit_bytes_; in AssignNonSurfacesAllocations()376 params.bytes_limit = client_hard_limit_bytes_; in SendUmaStatsToBrowser()
67 return client_hard_limit_bytes_; in GetMaximumClientAllocation()174 uint64 client_hard_limit_bytes_; variable