Searched refs:client_texture_id (Results 1 – 9 of 9) sorted by relevance
/external/chromium_org/gpu/command_buffer/service/ |
D | stream_texture_manager_in_process_android.cc | 106 uint32 client_texture_id, in CreateStreamTexture() argument 110 gles2::TextureRef* texture = texture_manager->GetTexture(client_texture_id); in CreateStreamTexture()
|
D | stream_texture_manager_in_process_android.h | 30 uint32 CreateStreamTexture(uint32 client_texture_id,
|
D | gles2_cmd_decoder_mock.h | 99 MOCK_METHOD2(GetServiceTextureId, bool(uint32 client_texture_id,
|
D | gles2_cmd_decoder.h | 194 virtual bool GetServiceTextureId(uint32 client_texture_id,
|
D | in_process_command_buffer.h | 198 uint32 CreateStreamTextureOnGpuThread(uint32 client_texture_id);
|
D | in_process_command_buffer.cc | 803 uint32 client_texture_id) { in CreateStreamTextureOnGpuThread() argument 806 client_texture_id, decoder_->GetContextGroup()->texture_manager()); in CreateStreamTextureOnGpuThread()
|
D | gles2_cmd_decoder.cc | 536 bool GLES2Decoder::GetServiceTextureId(uint32 client_texture_id, in GetServiceTextureId() argument 671 virtual bool GetServiceTextureId(uint32 client_texture_id, 3387 bool GLES2DecoderImpl::GetServiceTextureId(uint32 client_texture_id, in GetServiceTextureId() argument 3389 TextureRef* texture_ref = texture_manager()->GetTexture(client_texture_id); in GetServiceTextureId() 5271 GLuint client_texture_id, GLint level) { in DoFramebufferTexture2D() argument 5274 textarget, client_texture_id, level, 0); in DoFramebufferTexture2D() 5279 GLuint client_texture_id, GLint level, GLsizei samples) { in DoFramebufferTexture2DMultisample() argument 5282 textarget, client_texture_id, level, samples); in DoFramebufferTexture2DMultisample() 5287 GLuint client_texture_id, GLint level, GLsizei samples) { in DoFramebufferTexture2DCommon() argument 5303 if (client_texture_id) { in DoFramebufferTexture2DCommon() [all …]
|
/external/chromium_org/content/common/gpu/ |
D | stream_texture_android.cc | 28 uint32 client_texture_id, in Create() argument 33 TextureRef* texture = texture_manager->GetTexture(client_texture_id); in Create()
|
D | stream_texture_android.h | 26 uint32 client_texture_id,
|