Searched refs:columnPos (Results 1 – 1 of 1) sorted by relevance
798 const Vector<int>& columnPos = table()->columnPositions(); in layout() local819 …int tableLayoutLogicalWidth = columnPos[endCol] - columnPos[startColumn] - table()->hBorderSpacing… in layout()1275 const Vector<int>& columnPos = table()->columnPositions(); in logicalRectForWritingModeAndDirection() local1278 tableAlignedRect.setX(columnPos[columnPos.size() - 1] - tableAlignedRect.maxX()); in logicalRectForWritingModeAndDirection()1307 const Vector<int>& columnPos = table()->columnPositions(); in dirtiedColumns() local1309 …if (coveredColumns.start() >= columnPos.size() - 1 && columnPos[columnPos.size() - 1] + table()->o… in dirtiedColumns()1312 if (!coveredColumns.end() && columnPos[0] - table()->outerBorderStart() <= damageRect.maxX()) in dirtiedColumns()1343 const Vector<int>& columnPos = table()->columnPositions(); in spannedColumns() local1350 …unsigned nextColumn = std::upper_bound(columnPos.begin(), columnPos.end(), flippedRect.x()) - colu… in spannedColumns()1352 if (nextColumn == columnPos.size()) in spannedColumns()[all …]