Home
last modified time | relevance | path

Searched refs:createT (Results 1 – 17 of 17) sorted by relevance

/external/chromium_org/third_party/skia/src/core/
DSkSmallAllocator.h61 T* createT() { in createT() function
70 template<typename T, typename A1> T* createT(const A1& a1) { in createT() function
80 T* createT(const A1& a1, const A2& a2) { in createT() function
90 T* createT(const A1& a1, const A2& a2, const A3& a3) { in createT() function
100 T* createT(const A1& a1, const A2& a2, const A3& a3, const A4& a4) { in createT() function
DSkSpriteBlitter_RGB16.cpp334 blitter = allocator->createT<Sprite_D16_S32_BlitRowProc>(source); in ChooseD16()
342 blitter = allocator->createT<Sprite_D16_S4444_Opaque>(source); in ChooseD16()
344 blitter = allocator->createT<Sprite_D16_S4444_Blend>(source, alpha >> 4); in ChooseD16()
349 blitter = allocator->createT<Sprite_D16_S16_Opaque>(source); in ChooseD16()
351 blitter = allocator->createT<Sprite_D16_S16_Blend>(source, alpha); in ChooseD16()
364 blitter = allocator->createT<Sprite_D16_SIndex8_Opaque>(source); in ChooseD16()
366 blitter = allocator->createT<Sprite_D16_SIndex8_Blend>(source, alpha); in ChooseD16()
370 blitter = allocator->createT<Sprite_D16_SIndex8A_Opaque>(source); in ChooseD16()
372 blitter = allocator->createT<Sprite_D16_SIndex8A_Blend>(source, alpha); in ChooseD16()
DSkSpriteBlitter_ARGB32.cpp285 blitter = allocator->createT<Sprite_D32_S4444_XferFilter>(source, paint); in ChooseD32()
287 blitter = allocator->createT<Sprite_D32_S4444_Opaque>(source); in ChooseD32()
289 blitter = allocator->createT<Sprite_D32_S4444>(source); in ChooseD32()
296 blitter = allocator->createT<Sprite_D32_S32A_XferFilter>(source, paint); in ChooseD32()
300 blitter = allocator->createT<Sprite_D32_S32>(source, alpha); in ChooseD32()
DSkBlitter.cpp859 blitter = allocator->createT<SkNullBlitter>(); in Choose()
885 blitter = allocator->createT<SkNullBlitter>(); in Choose()
941 blitter = allocator->createT<SkNullBlitter>(); in Choose()
956 blitter = allocator->createT<SkA8_Coverage_Blitter>(device, *paint); in Choose()
958 blitter = allocator->createT<SkA8_Shader_Blitter>(device, *paint, shaderContext); in Choose()
960 blitter = allocator->createT<SkA8_Blitter>(device, *paint); in Choose()
970 blitter = allocator->createT<SkARGB32_Shader_Blitter>( in Choose()
973 blitter = allocator->createT<SkARGB32_Black_Blitter>(device, *paint); in Choose()
975 blitter = allocator->createT<SkARGB32_Opaque_Blitter>(device, *paint); in Choose()
977 blitter = allocator->createT<SkARGB32_Blitter>(device, *paint); in Choose()
[all …]
DSkBitmapProcShader.cpp348 shader = allocator->createT<SkEmptyShader>(); in CreateBitmapShader()
355 shader = allocator->createT<SkColorShader>(color); in CreateBitmapShader()
361 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix); in CreateBitmapShader()
DSkBlitter_RGB16.cpp1045 blitter = allocator->createT<SkRGB16_Shader_Xfermode_Blitter>(device, paint, in SkBlitter_ChooseD565()
1048 blitter = allocator->createT<SkRGB16_Shader16_Blitter>(device, paint, shaderContext); in SkBlitter_ChooseD565()
1050 blitter = allocator->createT<SkRGB16_Shader_Blitter>(device, paint, shaderContext); in SkBlitter_ChooseD565()
1056 blitter = allocator->createT<SkNullBlitter>(); in SkBlitter_ChooseD565()
1059 blitter = allocator->createT<SkRGB16_Black_Blitter>(device, paint); in SkBlitter_ChooseD565()
1062 blitter = allocator->createT<SkRGB16_Opaque_Blitter>(device, paint); in SkBlitter_ChooseD565()
1064 blitter = allocator->createT<SkRGB16_Blitter>(device, paint); in SkBlitter_ChooseD565()
/external/skia/src/core/
DSkSmallAllocator.h61 T* createT() { in createT() function
70 template<typename T, typename A1> T* createT(const A1& a1) { in createT() function
80 T* createT(const A1& a1, const A2& a2) { in createT() function
90 T* createT(const A1& a1, const A2& a2, const A3& a3) { in createT() function
100 T* createT(const A1& a1, const A2& a2, const A3& a3, const A4& a4) { in createT() function
DSkSpriteBlitter_RGB16.cpp329 blitter = allocator->createT<Sprite_D16_S32_BlitRowProc>(source); in ChooseD16()
334 blitter = allocator->createT<Sprite_D16_S4444_Opaque>(source); in ChooseD16()
336 blitter = allocator->createT<Sprite_D16_S4444_Blend>(source, alpha >> 4); in ChooseD16()
341 blitter = allocator->createT<Sprite_D16_S16_Opaque>(source); in ChooseD16()
343 blitter = allocator->createT<Sprite_D16_S16_Blend>(source, alpha); in ChooseD16()
353 blitter = allocator->createT<Sprite_D16_SIndex8_Opaque>(source); in ChooseD16()
355 blitter = allocator->createT<Sprite_D16_SIndex8_Blend>(source, alpha); in ChooseD16()
359 blitter = allocator->createT<Sprite_D16_SIndex8A_Opaque>(source); in ChooseD16()
361 blitter = allocator->createT<Sprite_D16_SIndex8A_Blend>(source, alpha); in ChooseD16()
DSkSpriteBlitter_ARGB32.cpp285 blitter = allocator->createT<Sprite_D32_S4444_XferFilter>(source, paint); in ChooseD32()
287 blitter = allocator->createT<Sprite_D32_S4444_Opaque>(source); in ChooseD32()
289 blitter = allocator->createT<Sprite_D32_S4444>(source); in ChooseD32()
296 blitter = allocator->createT<Sprite_D32_S32A_XferFilter>(source, paint); in ChooseD32()
300 blitter = allocator->createT<Sprite_D32_S32>(source, alpha); in ChooseD32()
DSkBlitter.cpp856 blitter = allocator->createT<SkNullBlitter>(); in Choose()
882 blitter = allocator->createT<SkNullBlitter>(); in Choose()
938 blitter = allocator->createT<SkNullBlitter>(); in Choose()
953 blitter = allocator->createT<SkA8_Coverage_Blitter>(device, *paint); in Choose()
955 blitter = allocator->createT<SkA8_Shader_Blitter>(device, *paint, shaderContext); in Choose()
957 blitter = allocator->createT<SkA8_Blitter>(device, *paint); in Choose()
967 blitter = allocator->createT<SkARGB32_Shader_Blitter>( in Choose()
970 blitter = allocator->createT<SkARGB32_Black_Blitter>(device, *paint); in Choose()
972 blitter = allocator->createT<SkARGB32_Opaque_Blitter>(device, *paint); in Choose()
974 blitter = allocator->createT<SkARGB32_Blitter>(device, *paint); in Choose()
[all …]
DSkBitmapProcShader.cpp335 shader = allocator->createT<SkEmptyShader>(); in CreateBitmapShader()
342 shader = allocator->createT<SkColorShader>(color); in CreateBitmapShader()
348 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix); in CreateBitmapShader()
DSkBlitter_RGB16.cpp1035 blitter = allocator->createT<SkRGB16_Shader_Xfermode_Blitter>(device, paint, in SkBlitter_ChooseD565()
1038 blitter = allocator->createT<SkRGB16_Shader16_Blitter>(device, paint, shaderContext); in SkBlitter_ChooseD565()
1040 blitter = allocator->createT<SkRGB16_Shader_Blitter>(device, paint, shaderContext); in SkBlitter_ChooseD565()
1046 blitter = allocator->createT<SkNullBlitter>(); in SkBlitter_ChooseD565()
1049 blitter = allocator->createT<SkRGB16_Black_Blitter>(device, paint); in SkBlitter_ChooseD565()
1052 blitter = allocator->createT<SkRGB16_Opaque_Blitter>(device, paint); in SkBlitter_ChooseD565()
1054 blitter = allocator->createT<SkRGB16_Blitter>(device, paint); in SkBlitter_ChooseD565()
/external/skia/tests/
DSmallAllocatorTest.cpp34 CountingClass* c = alloc.template createT<CountingClass>(); in test_allocator()
80 DummyContainer* container = alloc.createT<DummyContainer>(&d); in DEF_TEST()
/external/chromium_org/third_party/skia/tests/
DSmallAllocatorTest.cpp34 CountingClass* c = alloc.template createT<CountingClass>(); in test_allocator()
80 DummyContainer* container = alloc.createT<DummyContainer>(&d); in DEF_TEST()
/external/chromium_org/third_party/skia/src/utils/
DSkTextureCompressor_LATC.cpp499 return allocator->createT< in CreateLATCBlitter()
DSkTextureCompressor_R11EAC.cpp654 return allocator->createT< in CreateR11EACBlitter()
DSkTextureCompressor_ASTC.cpp2075 return allocator->createT< in CreateASTCBlitter()