Searched refs:current_step_ (Results 1 – 3 of 3) sorted by relevance
39 current_step_(0), in MyInstance()61 current_step_++; in OnTimer()80 int x_origin = current_step_ * kAdvanceXPerFrame; in OnPaint()81 int y_origin = current_step_ * kAdvanceYPerFrame; in OnPaint()103 int current_step_; member in MyInstance
465 current_step_(0), in SpiralDifferenceIterator()551 current_step_ = horizontal_step_count_ - 1; in SpiralDifferenceIterator()570 ++current_step_; in operator ++()597 int max_steps = current_step_count() - current_step_; in operator ++()604 current_step_ += steps_to_take; in operator ++()606 int max_steps = current_step_count() - current_step_; in operator ++()636 current_step_ += steps_to_take; in operator ++()651 return current_step_ >= current_step_count(); in needs_direction_switch()659 current_step_ = 0; in switch_direction()
180 int current_step_; variable