Searched refs:deChopFloatToInt32 (Results 1 – 3 of 3) sorted by relevance
468 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch2D()469 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch2D()470 int lod = deChopFloatToInt32(c.in[1].x()); in evalTexelFetch2D()476 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch2DArray()477 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch2DArray()478 int l = deChopFloatToInt32(c.in[0].z()); in evalTexelFetch2DArray()479 int lod = deChopFloatToInt32(c.in[1].x()); in evalTexelFetch2DArray()485 int x = deChopFloatToInt32(c.in[0].x())+p.offset.x(); in evalTexelFetch3D()486 int y = deChopFloatToInt32(c.in[0].y())+p.offset.y(); in evalTexelFetch3D()487 int z = deChopFloatToInt32(c.in[0].z())+p.offset.z(); in evalTexelFetch3D()[all …]
192 DE_INLINE deInt32 deChopFloatToInt32 (float x) { return (deInt32)x; } in deChopFloatToInt32() function
115 inline int chopToInt (float a) { return deChopFloatToInt32(a); } in chopToInt()