/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningShaderTests.cpp | 264 ^ deInt32Hash(params.shaderType) in getSeed() 265 ^ deInt32Hash(params.loopType) in getSeed() 266 ^ deInt32Hash(params.iterCountType) in getSeed() 267 ^ deInt32Hash(params.minLoopIterCount) in getSeed() 268 ^ deInt32Hash(params.maxLoopIterCount) in getSeed() 269 ^ deInt32Hash(params.numInvocations); in getSeed()
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/external/deqp/framework/delibs/debase/ |
D | deInt32.h | 408 DE_INLINE deUint32 deInt32Hash (deInt32 a) in deInt32Hash() function 434 DE_INLINE int deInt16Hash (deInt16 v) { return deInt32Hash(v); } in deInt16Hash() 435 DE_INLINE int deUint16Hash (deUint16 v) { return deInt32Hash((deInt32)v); } in deUint16Hash() 436 DE_INLINE int deUint32Hash (deUint32 v) { return deInt32Hash((deInt32)v); } in deUint32Hash() 450 return deInt32Hash((int)val); in dePointerHash()
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/external/deqp/modules/gles3/functional/ |
D | es3fPrerequisiteTests.cpp | 132 deRandom_init(&rnd, deInt32Hash(m_curIter)); in iterate() 186 deRandom_init(&rnd, deInt32Hash(m_curIter)); in iterate()
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D | es3fFragOpInteractionTests.cpp | 78 params.seed = baseSeed ^ deInt32Hash(ndx); in init()
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D | es3fBufferWriteTests.cpp | 245 …fillWithRandomBytes(refBuf.getPtr(), spec->size, baseSeed ^ deInt32Hash(spec->size+spec->target+sp… in iterate() 357 …fillWithRandomBytes(refBuf.getPtr()+range->x(), range->y(), dataSeed ^ deInt32Hash(range->x()+rang… in iterate() 464 de::Random rnd (m_seed ^ deInt32Hash(m_iterNdx) ^ 0xacf92e); in iterate() 768 …Group->addChild(new RandomBufferWriteCase(m_context, de::toString(i).c_str(), "", deInt32Hash(i))); in init()
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D | es3fRandomFragmentOpTests.cpp | 296 …const deUint32 iterSeed = deUint32Hash(m_seed) ^ deInt32Hash(m_iterNdx) ^ deInt32Hash(m_testCtx… in iterate()
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D | es3fBufferCopyTests.cpp | 199 fillWithRandomBytes(ref.getPtr(), size, baseSeed ^ deInt32Hash(ndx)); in iterate()
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D | es3fColorClearTest.cpp | 110 de::Random rnd (deInt32Hash(m_curIter)); in iterate()
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D | es3fTextureMipmapTests.cpp | 1043 …RenderTarget(), levelWidth*3, levelHeight*2, deStringHash(getName()) ^ deInt32Hash(levelNdx + face… in iterate() 1675 const int baseLevel = (deInt32Hash(cellNdx) ^ deStringHash(getName()) ^ 0xac2f274a) % numLevels; in getBaseLevel() 1704 const int maxLevel = (deInt32Hash(cellNdx) ^ deStringHash(getName()) ^ 0x82cfa4e) % numLevels; in getMaxLevel() 1990 const int baseLevel = (deInt32Hash(cellNdx) ^ deStringHash(getName()) ^ 0x23fae13) % numLevels; in getBaseLevel() 2019 const int maxLevel = (deInt32Hash(cellNdx) ^ deStringHash(getName()) ^ 0x974e21) % numLevels; in getMaxLevel() 2307 const int baseLevel = (deInt32Hash(cellNdx) ^ deStringHash(getName()) ^ 0x7347e9) % numLevels; in getBaseLevel() 2336 const int maxLevel = (deInt32Hash(cellNdx) ^ deStringHash(getName()) ^ 0x9111e7) % numLevels; in getMaxLevel()
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D | es3fDepthStencilTests.cpp | 614 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_iterNdx)); in iterate() 1146 …de::Random rnd (deInt32Hash(caseNdx) ^ deInt32Hash(m_testCtx.getCommandLine().getBaseSeed())… in init()
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D | es3fTextureShadowTests.cpp | 326 …(), TEX2D_VIEWPORT_WIDTH, TEX2D_VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx)); in iterate() 599 …t.getRenderTarget(), viewportSize, viewportSize, deStringHash(getName()) ^ deInt32Hash(m_caseNdx)); in iterate() 885 …(), TEX2D_VIEWPORT_WIDTH, TEX2D_VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx)); in iterate()
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D | es3fTransformFeedbackTests.cpp | 1032 deUint32 seed = deStringHash(getName()) ^ deInt32Hash(m_iterNdx); in iterate() 1782 deUint32 seed = deInt32Hash(bufferMode) ^ deInt32Hash(primitiveType) ^ deInt32Hash(ndx); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fPrerequisiteTests.cpp | 132 deRandom_init(&rnd, deInt32Hash(m_curIter)); in iterate() 186 deRandom_init(&rnd, deInt32Hash(m_curIter)); in iterate()
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D | es2fFragOpInteractionTests.cpp | 78 params.seed = baseSeed ^ deInt32Hash(ndx); in init()
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D | es2fBufferWriteTests.cpp | 245 …fillWithRandomBytes(refBuf.getPtr(), spec->size, baseSeed ^ deInt32Hash(spec->size+spec->target+sp… in iterate() 357 …fillWithRandomBytes(refBuf.getPtr()+range->x(), range->y(), dataSeed ^ deInt32Hash(range->x()+rang… in iterate() 452 de::Random rnd (m_seed ^ deInt32Hash(m_iterNdx) ^ 0xacf92e); in iterate() 768 …Group->addChild(new RandomBufferWriteCase(m_context, de::toString(i).c_str(), "", deInt32Hash(i))); in init()
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D | es2fRandomFragmentOpTests.cpp | 296 …const deUint32 iterSeed = deUint32Hash(m_seed) ^ deInt32Hash(m_iterNdx) ^ deInt32Hash(m_testCtx… in iterate()
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D | es2fColorClearTest.cpp | 110 de::Random rnd (deInt32Hash(m_curIter)); in iterate()
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D | es2fDepthStencilTests.cpp | 614 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_iterNdx)); in iterate() 1146 …de::Random rnd (deInt32Hash(caseNdx) ^ deInt32Hash(m_testCtx.getCommandLine().getBaseSeed())… in init()
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D | es2fBlendTests.cpp | 209 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_curParamSetNdx)); in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 446 …de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_in… in iterate() 781 …de::Random rnd (deInt32Hash(m_shaderType) ^ deInt32Hash(m_blockType) ^ deInt32Hash(m_indexEx… in iterate() 978 de::Random rnd (deInt32Hash(m_shaderType) ^ deInt32Hash(m_indexExprType)); in iterate()
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D | es31fShaderHelperInvocationTests.cpp | 384 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_iterNdx)); in iterate() 576 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_iterNdx)); in iterate()
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/external/deqp/framework/delibs/depool/ |
D | dePoolHashSet.c | 29 DE_IMPLEMENT_POOL_HASH_SET(deTestHashSet, deInt16, int, deInt16Hash, deInt16Equal, deInt32Hash, deI…
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/external/deqp/framework/delibs/decpp/ |
D | deBlockBuffer.cpp | 306 Random rnd (deInt32Hash(iterNdx)); in runTest()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 1656 … ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ deInt32Hash(caseID))) in ShaderCompilerCase() 1670 return m_startHash ^ (deUint32)deInt32Hash((deInt32)measurementNdx); in getSpecializationID() 1903 const deUint32 hash = m_startHash ^ (deUint32)deInt32Hash((deInt32)measurements.size()); in iterate() 2364 … ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ deInt32Hash(caseID))) in InvalidShaderCompilerCase() 2377 return m_startHash ^ (deUint32)deInt32Hash((deInt32)measurementNdx); in getSpecializationID()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 1676 … ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ deInt32Hash(caseID))) in ShaderCompilerCase() 1690 return m_startHash ^ (deUint32)deInt32Hash((deInt32)measurementNdx); in getSpecializationID() 1923 const deUint32 hash = m_startHash ^ (deUint32)deInt32Hash((deInt32)measurements.size()); in iterate() 2384 … ((deUint32)(deUint64Hash(deGetTime()) ^ deUint64Hash(deGetMicroseconds()) ^ deInt32Hash(caseID))) in InvalidShaderCompilerCase() 2397 return m_startHash ^ (deUint32)deInt32Hash((deInt32)measurementNdx); in getSpecializationID()
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