Searched refs:deliver_frame_ (Results 1 – 2 of 2) sorted by relevance
459 DeliverI420Frame(deliver_frame_.get()); in ViECaptureProcess()460 if (deliver_frame_->native_handle() != NULL) in ViECaptureProcess()461 deliver_frame_.reset(); // Release the texture so it can be reused. in ViECaptureProcess()602 deliver_frame_.reset(captured_frame_.release()); in SwapCapturedAndDeliverFrameIfAvailable()609 if (deliver_frame_ == NULL) in SwapCapturedAndDeliverFrameIfAvailable()610 deliver_frame_.reset(new I420VideoFrame()); in SwapCapturedAndDeliverFrameIfAvailable()611 deliver_frame_->SwapFrame(captured_frame_.get()); in SwapCapturedAndDeliverFrameIfAvailable()
172 scoped_ptr<I420VideoFrame> deliver_frame_; variable