Searched refs:dock_bounds (Results 1 – 6 of 6) sorted by relevance
479 const gfx::Rect dock_bounds(shelf_->shelf_layout_manager()->dock_bounds()); in OnPaintBackground() local488 dock_bounds.x() == 0 && dock_bounds.width() > 0) in OnPaintBackground()489 ? dock_bounds.width() in OnPaintBackground()493 ? width() - dock_bounds.width() in OnPaintBackground()499 dock_bounds.width() > 0) { in OnPaintBackground()504 if (dock_bounds.x() == 0) { in OnPaintBackground()514 dock_bounds.x() > 0 ? dock_bounds.x() : dock_bounds.width() - height(), in OnPaintBackground()528 dock_bounds.x() > 0 ? dock_bounds.x() + height() : 0, in OnPaintBackground()530 dock_bounds.width() - height(), in OnPaintBackground()
118 const gfx::Rect& dock_bounds() const { return dock_bounds_; } in dock_bounds() function324 const gfx::Rect& dock_bounds,
1128 const gfx::Rect& dock_bounds, in OnDockBoundsChanging() argument1133 if (dock_bounds_ != dock_bounds) { in OnDockBoundsChanging()1134 dock_bounds_ = dock_bounds; in OnDockBoundsChanging()
158 gfx::Rect dock_bounds = ScreenUtil::ConvertRectFromScreen( in MaybeSnapToEdge() local168 const int distance = bounds.x() - dock_bounds.x(); in MaybeSnapToEdge()176 const int distance = dock_bounds.right() - bounds.right(); in MaybeSnapToEdge()
1040 gfx::Rect dock_bounds = dock_container_->GetBoundsInScreen(); in Relayout() local1150 gfx::Rect dock_bounds = dock_container_->GetBoundsInScreen(); in FanOutChildren() local1204 bounds.set_x(dock_bounds.x() + in FanOutChildren()1208 bounds.set_x(dock_bounds.right() - in FanOutChildren()
36 return shelf->dock_bounds().width() > 0; in IsDockedAreaVisible()