Searched refs:draw_attention (Results 1 – 12 of 12) sorted by relevance
281 void PanelStackView::DrawSystemAttention(bool draw_attention) { in DrawSystemAttention() argument284 if (draw_attention == is_drawing_attention_) in DrawSystemAttention()286 is_drawing_attention_ = draw_attention; in DrawSystemAttention()293 if (draw_attention) { in DrawSystemAttention()334 window_->FlashFrame(draw_attention); in DrawSystemAttention()
558 void PanelView::DrawAttention(bool draw_attention) { in DrawAttention() argument561 if (is_drawing_attention_ == draw_attention) in DrawAttention()563 is_drawing_attention_ = draw_attention; in DrawAttention()573 if (draw_attention) { in DrawAttention()586 window_->FlashFrame(draw_attention); in DrawAttention()
59 virtual void DrawSystemAttention(bool draw_attention) OVERRIDE;
60 virtual void DrawAttention(bool draw_attention) OVERRIDE;
91 virtual void DrawSystemAttention(bool draw_attention) = 0;
340 void Panel::FlashFrame(bool draw_attention) { in FlashFrame() argument341 if (IsDrawingAttention() == draw_attention || !collection_) in FlashFrame()345 if (draw_attention && IsActive()) in FlashFrame()351 native_panel_->DrawAttention(draw_attention); in FlashFrame()
52 virtual void DrawAttention(bool draw_attention) = 0;
50 virtual void DrawSystemAttention(bool draw_attention) OVERRIDE;
329 void PanelStackWindowCocoa::DrawSystemAttention(bool draw_attention) {331 if (draw_attention == is_drawing_attention)334 if (draw_attention) {
42 virtual void DrawAttention(bool draw_attention) OVERRIDE;
188 void PanelCocoa::DrawAttention(bool draw_attention) {192 if (draw_attention)198 if (draw_attention) {
726 if (params->update_info.draw_attention) in RunSync()727 controller->window()->FlashFrame(*params->update_info.draw_attention); in RunSync()