Searched refs:drop_count (Results 1 – 5 of 5) sorted by relevance
274 int drop_count = 0; in TEST() local275 Packet* packet = buffer.GetNextPacket(&drop_count); in TEST()284 EXPECT_EQ(0, drop_count); in TEST()292 EXPECT_EQ(0, drop_count); in TEST()294 EXPECT_EQ(1, drop_count); in TEST()
75 int drop_count = 0; in RecycleFramesUntilKeyFrame() local82 ++drop_count; in RecycleFramesUntilKeyFrame()85 return drop_count; in RecycleFramesUntilKeyFrame()89 return drop_count; in RecycleFramesUntilKeyFrame()94 int drop_count = 0; in CleanUpOldOrEmptyFrames() local109 ++drop_count; in CleanUpOldOrEmptyFrames()114 return drop_count; in CleanUpOldOrEmptyFrames()
1708 void BeginBody(int drop_count);
2071 int drop_count) in HLeaveInlined() argument2073 drop_count_(drop_count) { } in HLeaveInlined()
1116 void HGraphBuilder::LoopBuilder::BeginBody(int drop_count) { in BeginBody() argument1121 env->Drop(drop_count); in BeginBody()