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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
Dd3d11spikysphere.cpp107 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); in init()
108 ensure(dev->CreateHullShader(g_hs, sizeof(g_hs), NULL, &hs)); in init()
109 ensure(dev->CreateDomainShader(g_ds, sizeof(g_ds), NULL, &ds)); in init()
110 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps)); in init()
118 ensure(dev->CreateInputLayout(elements, 1, g_vs, sizeof(g_vs), &layout)); in init()
131 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb)); in init()
141 ensure(dev->CreateBuffer(&cbd, NULL, &cb_frame)); in init()
167 ensure(dev->CreateTexture2D(&zsbufd, 0, &zsbuf)); in draw()
168 ensure(dev->CreateDepthStencilView(zsbuf, 0, &zsv)); in draw()
175 ensure(ctx->Map(cb_frame, 0, D3D11_MAP_WRITE_DISCARD, 0, &map)); in draw()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
Dd3d11spikysphere.cpp107 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); in init()
108 ensure(dev->CreateHullShader(g_hs, sizeof(g_hs), NULL, &hs)); in init()
109 ensure(dev->CreateDomainShader(g_ds, sizeof(g_ds), NULL, &ds)); in init()
110 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps)); in init()
118 ensure(dev->CreateInputLayout(elements, 1, g_vs, sizeof(g_vs), &layout)); in init()
131 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb)); in init()
141 ensure(dev->CreateBuffer(&cbd, NULL, &cb_frame)); in init()
167 ensure(dev->CreateTexture2D(&zsbufd, 0, &zsbuf)); in draw()
168 ensure(dev->CreateDepthStencilView(zsbuf, 0, &zsv)); in draw()
175 ensure(ctx->Map(cb_frame, 0, D3D11_MAP_WRITE_DISCARD, 0, &map)); in draw()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
Dd3d11tex.cpp44 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps)); in init()
45 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); in init()
67 ensure(dev->CreateTexture2D(&texd, &texsd, &tex)); in init()
68 ensure(dev->CreateShaderResourceView(tex, 0, &srv[0])); in init()
72 ensure(dev->CreateTexture2D(&texd, &texsd, &tex)); in init()
73 ensure(dev->CreateShaderResourceView(tex, 0, &srv[1])); in init()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
Dd3d11tex.cpp44 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps)); in init()
45 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); in init()
67 ensure(dev->CreateTexture2D(&texd, &texsd, &tex)); in init()
68 ensure(dev->CreateShaderResourceView(tex, 0, &srv[0])); in init()
72 ensure(dev->CreateTexture2D(&texd, &texsd, &tex)); in init()
73 ensure(dev->CreateShaderResourceView(tex, 0, &srv[1])); in init()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
Dd3d10tri.cpp61 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), &ps)); in init()
62 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), &vs)); in init()
70ensure(dev->CreateInputLayout(elements, sizeof(elements) / sizeof(elements[0]), g_vs, sizeof(g_vs)… in init()
83 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb)); in init()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
Dd3d10tri.cpp61 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), &ps)); in init()
62 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), &vs)); in init()
70ensure(dev->CreateInputLayout(elements, sizeof(elements) / sizeof(elements[0]), g_vs, sizeof(g_vs)… in init()
83 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb)); in init()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
Dd3d11tri.cpp61 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps)); in init()
62 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); in init()
71ensure(dev->CreateInputLayout(elements, sizeof(elements) / sizeof(elements[0]), g_vs, sizeof(g_vs)… in init()
85 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb)); in init()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
Dd3d11tri.cpp61 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps)); in init()
62 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); in init()
71ensure(dev->CreateInputLayout(elements, sizeof(elements) / sizeof(elements[0]), g_vs, sizeof(g_vs)… in init()
85 ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb)); in init()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp325 ensure(dev->CreateTexture2D(&zsbufd, 0, &zsbuf)); in init_for_dimensions()
326 ensure(dev->CreateDepthStencilView(zsbuf, 0, &zsv)); in init_for_dimensions()
370 ensure(dev->CreateTexture2D(&offscreend, 0, &offscreen)); in init_for_dimensions()
371 ensure(dev->CreateRenderTargetView(offscreen, 0, &offscreen_rtv)); in init_for_dimensions()
372 ensure(dev->CreateShaderResourceView(offscreen, 0, &offscreen_srv)); in init_for_dimensions()
509 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps)); in init()
510 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); in init()
540 ensure(dev->CreateBuffer(&bufferd, 0, &cb)); in init()
554 ensure(dev->CreateBlendState(&blendd, &blend)); in init()
561 ensure(dev->CreateDepthStencilState(&zsad, &zsa)); in init()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp325 ensure(dev->CreateTexture2D(&zsbufd, 0, &zsbuf)); in init_for_dimensions()
326 ensure(dev->CreateDepthStencilView(zsbuf, 0, &zsv)); in init_for_dimensions()
370 ensure(dev->CreateTexture2D(&offscreend, 0, &offscreen)); in init_for_dimensions()
371 ensure(dev->CreateRenderTargetView(offscreen, 0, &offscreen_rtv)); in init_for_dimensions()
372 ensure(dev->CreateShaderResourceView(offscreen, 0, &offscreen_srv)); in init_for_dimensions()
509 ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps)); in init()
510 ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); in init()
540 ensure(dev->CreateBuffer(&bufferd, 0, &cb)); in init()
554 ensure(dev->CreateBlendState(&blendd, &blend)); in init()
561 ensure(dev->CreateDepthStencilState(&zsad, &zsa)); in init()
/external/chromium_org/chrome/browser/ui/cocoa/constrained_window/
Dconstrained_window_button_unittest.mm27 // Test hover, mostly to ensure nothing leaks or crashes.
35 // Test disabled, mostly to ensure nothing leaks or crashes.
43 // Test pushed, mostly to ensure nothing leaks or crashes.
/external/pixman/
DMakefile.am72 ensure-prev:
84 release-check: ensure-prev release-verify-newer release-remove-old distcheck
96 release-publish-message: $(HASHFILES) ensure-prev
/external/chromium_org/chrome/browser/ui/cocoa/
Dimage_button_cell_unittest.mm39 // Test drawing, mostly to ensure nothing leaks or crashes.
53 // Test drawing, mostly to ensure nothing leaks or crashes.
67 // Test drawing, mostly to ensure nothing leaks or crashes.
Dgradient_button_cell_unittest.mm37 // Test drawing, mostly to ensure nothing leaks or crashes.
47 // Test hover, mostly to ensure nothing leaks or crashes.
113 // Test drawing when first responder, mostly to ensure nothing leaks or
/external/chromium_org/mojo/services/public/interfaces/native_viewport/
Dnative_viewport.mojom32 // Call UseTestConfig() and block on the reply. This will ensure that the
36 // Call UseHeadlessConfig() and block on the reply. This will ensure that
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/
Dd3d11x11main.cpp98 ensure(swap_chain->GetBuffer(0, IID_ID3D11Texture2D, (void**)&tex)); in main()
99 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
Dd3d11x11main.cpp98 ensure(swap_chain->GetBuffer(0, IID_ID3D11Texture2D, (void**)&tex)); in main()
99 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
Dd3d11winmain.cpp155 ensure(swap_chain->GetBuffer(0, __uuidof(tex), (void**)&tex)); in main()
156 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10app/
Dd3d10x11main.cpp138 ensure(swap_chain->GetBuffer(0, IID_ID3D10Texture2D, (void**)&tex)); in main()
139 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
Dd3d10winmain.cpp171 ensure(swap_chain->GetBuffer(0, __uuidof(tex), (void**)&tex)); in main()
172 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10app/
Dd3d10x11main.cpp138 ensure(swap_chain->GetBuffer(0, IID_ID3D10Texture2D, (void**)&tex)); in main()
139 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
Dd3d10winmain.cpp171 ensure(swap_chain->GetBuffer(0, __uuidof(tex), (void**)&tex)); in main()
172 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
/external/bison/
DREADME-release30 * Pre-release testing: ensure that the following command succeeds:
47 * Test the tarball. Copy it to a few odd-ball systems and ensure that
62 download all tarball/signature pairs and use gpg --verify to ensure
/external/bison/m4/
Dextensions.m419 # 1) to ensure that AC_USE_SYSTEM_EXTENSIONS is never directly invoked
21 # 2) to ensure that for each occurrence of
26 # its dependencies. This will ensure that the gl_USE_SYSTEM_EXTENSIONS
/external/chromium_org/chrome/browser/ui/cocoa/autofill/
Dautofill_textfield_unittest.mm32 // Test invalid, mostly to ensure nothing leaks or crashes.
40 // Test with icon, mostly to ensure nothing leaks or crashes.

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