Searched refs:epoch_ (Results 1 – 3 of 3) sorted by relevance
55 epoch_(QuicTime::Zero()), in Cubic()62 epoch_ = QuicTime::Zero(); // Reset time. in Reset()101 epoch_ = QuicTime::Zero(); // Reset time. in CongestionWindowAfterPacketLoss()120 if (!epoch_.IsInitialized()) { in CongestionWindowAfterAck()123 epoch_ = current_time; // Start of epoch. in CongestionWindowAfterAck()141 (current_time.Add(delay_min).Subtract(epoch_).ToMicroseconds() << 10) / in CongestionWindowAfterAck()
54 QuicTime epoch_; variable
42 epoch_ = 0; in clear()50 if (epoch_ == current_epoch) return; in ensureCurrentEpoch()52 epoch_ = current_epoch; in ensureCurrentEpoch()55 uptr getEpoch() const { return epoch_; } in getEpoch()60 CHECK_EQ(epoch_, current_epoch); in addLock()107 CHECK_EQ(epoch_, current_epoch); in getLocks()116 uptr epoch_; variable