Searched refs:existingScrollAnimator (Results 1 – 4 of 4) sorted by relevance
178 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in programmaticallyScrollSmoothlyToOffset()264 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in willStartLiveResize()273 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in willEndLiveResize()279 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in contentAreaWillPaint()285 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in mouseEnteredContentArea()291 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in mouseExitedContentArea()297 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in mouseMovedInContentArea()313 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in contentAreaDidShow()319 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in contentAreaDidHide()325 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in finishCurrentScrollAnimations()[all …]
118 …ScrollAnimator* existingScrollAnimator() const { return m_animators ? m_animators->scrollAnimator.… in existingScrollAnimator() function
240 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in prepareForDetach()1653 if (ScrollAnimator* scrollAnimator = existingScrollAnimator()) in isRubberBandInProgress()
2048 if (ScrollAnimator* scrollAnimator = view->existingScrollAnimator()) in handleGestureShowPress()2055 ScrollAnimator* animator = sa->existingScrollAnimator(); in handleGestureShowPress()