Searched refs:eye_offset (Results 1 – 1 of 1) sorted by relevance
1068 int eye_offset = bar_rect.width() * immersive_loading_step_ / in PaintImmersiveTab() local1070 if (eye_offset + eye_width < bar_rect.width()) { in PaintImmersiveTab()1073 bar_rect.x() + eye_offset, 0, eye_width, kImmersiveBarHeight); in PaintImmersiveTab()1078 int right_eye_width = bar_rect.width() - eye_offset; in PaintImmersiveTab()1080 bar_rect.x() + eye_offset, 0, right_eye_width, kImmersiveBarHeight); in PaintImmersiveTab()1083 int left_eye_width = eye_offset + eye_width - bar_rect.width(); in PaintImmersiveTab()