Searched refs:eye_width (Results 1 – 1 of 1) sorted by relevance
1067 int eye_width = bar_rect.width() / 3; in PaintImmersiveTab() local1070 if (eye_offset + eye_width < bar_rect.width()) { in PaintImmersiveTab()1073 bar_rect.x() + eye_offset, 0, eye_width, kImmersiveBarHeight); in PaintImmersiveTab()1083 int left_eye_width = eye_offset + eye_width - bar_rect.width(); in PaintImmersiveTab()