Searched refs:fActiveCulls (Results 1 – 4 of 4) sorted by relevance
209 fActiveCulls.rewind(); in markActiveCommands()222 fActiveCulls.push(fCommandVector[i]); in markActiveCommands()224 fActiveCulls.pop(); in markActiveCommands()232 for (int i = 0; i < fActiveCulls.count(); ++i) { in markActiveCommands()233 fActiveCulls[i]->setActive(true); in markActiveCommands()
295 SkTDArray<SkDrawCommand*> fActiveCulls; variable
210 fActiveCulls.rewind(); in markActiveCommands()223 fActiveCulls.push(fCommandVector[i]); in markActiveCommands()225 fActiveCulls.pop(); in markActiveCommands()233 for (int i = 0; i < fActiveCulls.count(); ++i) { in markActiveCommands()234 fActiveCulls[i]->setActive(true); in markActiveCommands()
302 SkTDArray<SkDrawCommand*> fActiveCulls; variable