Searched refs:fAttachmentInfo (Results 1 – 4 of 4) sorted by relevance
75 bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo); in setupBackend()100 desc.fSampleCnt = fAttachmentInfo.fSampleCount; in setupRenderTarget()101 desc.fStencilBits = fAttachmentInfo.fStencilBits; in setupRenderTarget()
76 AttachmentInfo fAttachmentInfo; variable