Searched refs:fCache32 (Results 1 – 4 of 4) sorted by relevance
289 fCache32 = NULL; in GradientShaderCache()523 SkASSERT(fCache32); in getCache32()524 return fCache32; in getCache32()536 cache->fCache32 = (SkPMColor*)cache->fCache32PixelRef->getAddr(); in initCache32()538 Build32bitCache(cache->fCache32, cache->fShader.fOrigColors[0], in initCache32()549 Build32bitCache(cache->fCache32 + prevIndex, cache->fShader.fOrigColors[i-1], in initCache32()
119 SkPMColor* fCache32; variable
386 fCache32 = NULL; in GradientShaderCache()620 SkASSERT(fCache32); in getCache32()621 return fCache32; in getCache32()630 cache->fCache32 = (SkPMColor*)cache->fCache32PixelRef->getAddr(); in initCache32()632 Build32bitCache(cache->fCache32, cache->fShader.fOrigColors[0], in initCache32()643 Build32bitCache(cache->fCache32 + prevIndex, cache->fShader.fOrigColors[i-1], in initCache32()
143 SkPMColor* fCache32; variable