Searched refs:fColorUni (Results 1 – 8 of 8) sorted by relevance
/external/chromium_org/third_party/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 162 if (fColor != color && fBuiltinUniformHandles.fColorUni.isValid()) { in setColor() 166 fProgramDataManager.set4fv(fBuiltinUniformHandles.fColorUni, 1, c); in setColor()
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/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 172 if (fColor != color && fBuilderOutput.fUniformHandles.fColorUni.isValid()) { in setColor() 176 fUniformManager->set4fv(fBuilderOutput.fUniformHandles.fColorUni, 1, c); in setColor()
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D | GrGLShaderBuilder.h | 50 UniformHandle fColorUni; member
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D | GrGLShaderBuilder.cpp | 163 fOutput.fUniformHandles.fColorUni = in genProgram()
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/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 50 UniformHandle fColorUni; member
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D | GrGLProgramBuilder.cpp | 48 fUniformHandles.fColorUni = in genProgram()
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/external/skia/src/effects/ |
D | SkLightingImageFilter.cpp | 444 UniformHandle lightColorUni() const { return fColorUni; } in lightColorUni() 447 UniformHandle fColorUni; member in __anon680112f30111::GrGLLight 1500 fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitLightColorUniform() 1511 setUniformPoint3(uman, fColorUni, light->color() * SkScalarInvert(SkIntToScalar(255))); in setData()
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/external/chromium_org/third_party/skia/src/effects/ |
D | SkLightingImageFilter.cpp | 476 UniformHandle lightColorUni() const { return fColorUni; } in lightColorUni() 479 UniformHandle fColorUni; member in __anonf2d560a60111::GrGLLight 1602 fColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitLightColorUniform() 1613 setUniformPoint3(pdman, fColorUni, light->color() * SkScalarInvert(SkIntToScalar(255))); in setData()
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