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Searched refs:fEffectAttributes (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLShaderBuilder.cpp917 fEffectAttributes.push_back().set(attributeIndex, name); in addEffectAttribute()
961 const AttributePair* attribEnd = fEffectAttributes.end(); in getEffectAttributeName()
962 for (const AttributePair* attrib = fEffectAttributes.begin(); attrib != attribEnd; ++attrib) { in getEffectAttributeName()
1063 const AttributePair* attribEnd = fEffectAttributes.end(); in bindProgramLocations()
1064 for (const AttributePair* attrib = fEffectAttributes.begin(); attrib != attribEnd; ++attrib) { in bindProgramLocations()
DGrGLShaderBuilder.h493 SkSTArray<10, AttributePair, true> fEffectAttributes; variable