Searched refs:fFSFeaturesAddedMask (Results 1 – 2 of 2) sorted by relevance
258 , fFSFeaturesAddedMask(0) in GrGLShaderBuilder()317 if (!(featureBit & fFSFeaturesAddedMask)) { in addFSFeature()319 fFSFeaturesAddedMask |= featureBit; in addFSFeature()
400 uint32_t fFSFeaturesAddedMask; variable