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Searched refs:fGSInputs (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLShaderBuilder.cpp828 , fGSInputs(kVarsPerBlock) in GrGLFullShaderBuilder()
939 fGSInputs.push_back(); in addVarying()
940 fGSInputs.back().setType(type); in addVarying()
941 fGSInputs.back().setTypeModifier(GrGLShaderVar::kVaryingIn_TypeModifier); in addVarying()
942 fGSInputs.back().setUnsizedArray(); in addVarying()
943 *fGSInputs.back().accessName() = fVSOutputs.back().getName(); in addVarying()
1008 this->appendDecls(fGSInputs, &geomShaderSrc); in compileAndAttachShaders()
1016 SkASSERT(fGSInputs.count() == fGSOutputs.count()); in compileAndAttachShaders()
1017 for (int i = 0; i < fGSInputs.count(); ++i) { in compileAndAttachShaders()
1020 fGSInputs[i].getName().c_str()); in compileAndAttachShaders()
DGrGLShaderBuilder.h481 VarArray fGSInputs; variable