Searched refs:fGSOutputs (Results 1 – 2 of 2) sorted by relevance
829 , fGSOutputs(kVarsPerBlock) { in GrGLFullShaderBuilder()944 fGSOutputs.push_back(); in addVarying()945 fGSOutputs.back().setType(type); in addVarying()946 fGSOutputs.back().setTypeModifier(GrGLShaderVar::kVaryingOut_TypeModifier); in addVarying()947 this->nameVariable(fGSOutputs.back().accessName(), 'g', name); in addVarying()948 fsName = fGSOutputs.back().accessName(); in addVarying()1009 this->appendDecls(fGSOutputs, &geomShaderSrc); in compileAndAttachShaders()1016 SkASSERT(fGSInputs.count() == fGSOutputs.count()); in compileAndAttachShaders()1019 fGSOutputs[i].getName().c_str(), in compileAndAttachShaders()
482 VarArray fGSOutputs; variable