Searched refs:fPositionVar (Results 1 – 4 of 4) sorted by relevance
26 bool hasExplicitLocalCoords() const { return (fLocalCoordsVar != fPositionVar); } in hasExplicitLocalCoords()38 const GrGLShaderVar& positionAttribute() const { return *fPositionVar; } in positionAttribute()70 GrGLShaderVar* fPositionVar; variable
24 , fPositionVar(NULL) in GrGLVertexShaderBuilder()68 fPositionVar->c_str())); in bindProgramLocations()151 fPositionVar = &fInputs.push_back(); in emitCodeBeforeEffects()152 fPositionVar->set(kVec2f_GrSLType, GrGLShaderVar::kAttribute_TypeModifier, "inPosition"); in emitCodeBeforeEffects()159 fLocalCoordsVar = fPositionVar; in emitCodeBeforeEffects()171 viewMName, fPositionVar->c_str()); in emitCodeBeforeEffects()
449 const GrGLShaderVar& positionAttribute() const { return *fPositionVar; } in positionAttribute()459 bool hasExplicitLocalCoords() const { return (fLocalCoordsVar != fPositionVar); } in hasExplicitLocalCoords()495 GrGLShaderVar* fPositionVar; variable
837 fPositionVar = &fVSAttrs.push_back(); in emitCodeBeforeEffects()838 fPositionVar->set(kVec2f_GrSLType, GrGLShaderVar::kAttribute_TypeModifier, "aPosition"); in emitCodeBeforeEffects()845 fLocalCoordsVar = fPositionVar; in emitCodeBeforeEffects()855 viewMName, fPositionVar->c_str()); in emitCodeBeforeEffects()1046 fPositionVar->c_str())); in bindProgramLocations()